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slimseditor's Issues

Limit size of integers/ranged integers

i have been looking into a bunch of save values in going commando for ps2.

we should be able to define the size of integers and ranged integers to avoid changing more than we want.

some values are only one byte large. several values are next to each other in the save file. using integer for a one byte value cause slimseditor to read from offset to nearest empty byte or up to 4 bytes? which could include values we dont want to change.

Failed to execute script win

I wanted to edit my ratchet deadlocked (ps3) save, but I can't because when I try to open the save (I'm using RPCS3 latest version) it always gives me the "Failed to execute script win" error message. What should I do?

Not abble to save

By pure chance I found your git as I was looking for a save for R&C because I have a save "bug" where I can't get points in Hoverboard races and therefore can't get the robot costume.

The problem I have is that I decrypt the save with bruteforce, I can edit the USR-DATA file but when exporting or saving it, the values โ€‹โ€‹of any option are not saved.

The save is from HD PS3 Edition.

Question: Gladiator to Deadlocked conversion.

Hello, can this software convert a PS2 Ratchet: Gladiator save to a PS2 Ratchet: Deadlocked one ? I don't want to switch platforms, but just to switch from the PAL version of the game to NTSC, in order to enjoy 480p and 60hz, which aren't present inside the PAL version.

Failed to execute script 'win'

I am trying to open a PCSX2 memcard file (.ps2) and it always throws this error.

It also corrupted the memcard file.

Tried with the 2 latest releases (0.0.7 and 0.0.6) on Windows (11).

Convert save to different platform

Hi, is it possible to use this tool to convert R&C saves to a different platform? Either automatically or manually copying the values across would be ok.

I'm trying to get all of my PS2/PCSX2 saves across to PS3/RPCS3.

Thanks!

Ratchet & Clank A Crack in Time can't edit bolt count

I wanted to edit my ratchet&clank a crack in time save, and every time I want to open my save I can't edit bolts. (I'm using latest RPCS3). The save loads just fine, but when I click on the bolts count list, the editor doesn't show me my bolts count to edit them. (I'm in the great clock area with clank, so maybe that is the problem. What should I do?

request for a new data type to handle bits inside a byte

i have been looking into a bunch of save values in going commando for ps2.

there is some cases where a single byte contain several different values. i have found one that contain values related to a door. where the first tree bits define if the door is opened or not. one bit define if the hit-box is enabled or not and four bits define if the infiltrator puzzle for that door is completed.
The weapons from ratchet and clank 1 have a one bit difference between if you own the weapon or not.

I recommend creating a new data type where we can specify a byte and then specify bits inside that byte.
then we can specify that the first tree bits is one Boolean. the next bit is another Boolean. when we use the gui, it will automatically change the specified amount of bits, at its specified position.

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