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SOLID Principles

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https://amigoscode.hypg.es/solid-youtube solid

SOLID

  • Single Responsibility Each class should have only one sole purpose, and not be filled with excessive functionality

  • Open Closed Classes should be open for extension, closed for modification. In other words, you should not have to rewrite an existing class for implementing new features.

  • Liskov Substitution Let Φ(x) be a property provable about objects x of type T. Then Φ(y) should be true for objects y of type S where S is a subtype of T. This means that every subclass or derived class should be substitutable for their base or parent class

  • Interface Segregation Interfaces should not force classes to implement what they can’t do. Large interfaces should be divided into small ones.

  • Dependency Inversion Components should depend on abstractions, not on concretions.

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