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eu4save's Introduction

ci Version

EU4 Save

EU4 Save is a library to ergonomically work with EU4 saves (ironman + mp).

use eu4save::{Eu4File, Encoding, CountryTag, EnvTokens};
let data = std::fs::read("assets/saves/eng.txt.compressed.eu4")?;
let file = Eu4File::from_slice(&data)?;
let save = file.parse_save(&EnvTokens)?;
assert_eq!(file.encoding(), Encoding::TextZip);
assert_eq!(save.meta.player, "ENG".parse()?);

Querying

Even once decoded, the data might be too low level. For example a country can have an income ledger that looks like:

income = { 1.000 0 2.000 0.000 1.500 }

While the structure will decoded successfully into a vector, the context of what each index means is missing. What value represents the income from trade?

To help solve questions like these, the Query API was created

use eu4save::{Eu4Extractor, Encoding, CountryTag, query::Query};

let data = std::fs::read("assets/saves/eng.txt.compressed.eu4")?;
let file = Eu4File::from_slice(&data)?;
let save = file.parse_save(&EnvTokens)?;
let save_query = Query::from_save(save);
let trade = save_query.country(&"ENG".parse()?)
    .map(|country| save_query.country_income_breakdown(country))
    .map(|income| income.trade);
assert_eq!(Some(17.982), trade);

Ironman

By default, ironman saves will not be decoded properly.

To enable support, one must supply an environment variable (EU4_IRONMAN_TOKENS) that points to a newline delimited text file of token descriptions. For instance:

0xffff my_test_token
0xeeee my_test_token2

PDS has declared that in order to comply with EU4's terms of use, the list of tokens must not be shared. I am also restricted from divulging how the list of tokens can be derived.

You may look to other projects EU4 ironman projects like ironmelt or paperman for inspiration.

eu4save's People

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