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View Code? Open in Web Editor NEWHybrid 8x8 pixel art painting game made for Juicy Jam #1
Home Page: https://rabios.itch.io/luckpaint
License: MIT License
Hybrid 8x8 pixel art painting game made for Juicy Jam #1
Home Page: https://rabios.itch.io/luckpaint
License: MIT License
================================================================ LUCKPAINT - GAME FOR JUICY JAM #1 ================================================================ Hi there! :) luckpaint is 8x8 pixel art painting game i tried to make in 48 hours just for Juicy Jam #1 under the theme "Luck". Q: Huh, Where luck can be in game like this? A: Well, The game generates random color palette for all game levels when you play it, Making your luck to paint good or ugly images! ================================================================ LUCKPAINT - FAQ ================================================================ Q: There is no save button for game options? A: Easy, Because when you press back, Game saves settings automatically, Same applies when finishing a level in the game! Q: How many levels game has? A: Over 30 levels, Approximately 32 levels i think so... Q: Can i change game modes from options? A: Yep you can do it if you have selected painting mode by mistake! Q: What this game made with? A: This game made with DragonRuby Game Toolkit in Ruby programming language, It's implemeneted on top of the fast and minimal Ruby implementation mruby, You can get it here: https://dragonruby.org Q: Can i have source code? A: Yes you can and it's licensed under MIT, See here: https://github.com/Rabios/luckpaint Q: What if i had bug in the game? A: Easy, Go to https://github.com/Rabios/luckpaint/issues and create new issue describing bug happen! ================================================================ LUCKPAINT - GAME CONTROLS ================================================================ 1. Paint with mouse click/tap on pixels. 2. For changing selected color from palette: Tap/Click with mouse on color rectangle or hit key with same number on the color rectangle (Hit 1 to Select color 1). 3. S to Take screenshot. 4. R to Restart game. (Can be needy in some cases) 5. Escape to exit/pause game. ================================================================ LUCKPAINT - SPECIAL THANKS ================================================================ Justin Cyr on Twitter and computermaus256 on Reddit for their art, Some of levels designed are based on it! Juicy Jam Discord Server: 1. @Juice_Baby (Who gave me the idea to make game looks like what is it now!) 2. DRGTK Discord Server: @leviondiscord @Vote Pedro @Akzidenz-Grotesk ================================================================ LUCKPAINT - THIRD PARTY ================================================================ Images used for the game: 1. Background used for the game, Which is gradient from xmple.com: https://www.xmple.com/wallpaper/gradient-purple-blue-linear--c2-00008b-8b008b-a-90-f-14-image Sounds used for the game (freesound.org): 1. https://freesound.org/people/greenvwbeetle/sounds/244657 2. https://freesound.org/people/old_waveplay/sounds/399934/ (Licensed under Creative Commons 0 License) 3. https://freesound.org/people/jens.enk/sounds/434612/ (Licensed under Creative Commons Attribution License) DEV NOTE: DragonRuby Game Toolkit doesn't support FLAC, for this reason i used https://convertio.co/flac-wav for conversion! Fonts used for the game: 1. Ubuntu Titling font by Andrew Fitzsimon: https://www.fontsquirrel.com/fonts/ubuntu-title (Licensed under GNU Lesser General Public License) ================================================================ LUCKPAINT - CHANGELOG ================================================================ ================================= Version v0.4 (4/June/2021) ================================= Support for mobile platforms, Including Android and iOS! ================================= Version v0.3 (5/May/2021) ================================= Now game generated random palettes when resetting game data! ================================= Version v0.2 (5/May/2021) ================================= Fixed audio crashes and improved it! ================================= Version v0.1 (5/May/2021) ================================= First release of the game!
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