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rtg

A Recursive Realistic Graph Generator using Random Typing

What does this code?

This code can be used to generate random graphs, that obey a bunch of properties which can be observed in real graphs. These properties are:

How are the graphs generated?

The general idea is to create character sequences by rondomly typing on a keyboard (base set of characters). These sequence are created in tupels and form the set of edges of the graph.

Usage

Main function of this package is the rtg(num_edges, num_chars, beta, q, num_timeticks, bipartite=False, self_loop=False) function. It takes all needed parameters and outputs the generated graph as an edge list. The edege list can directly be used by the add_edges_from function of the networx package.

Parameters

  • num_edges: The number of edges that should be generated
  • num_chars: The number of characters used in the keyboard
  • beta: The bias factor that penalizes adding different charactes to the sequences. See the paper for further information
  • q: probability of the delimeter key
  • num_timeticks: The number of timeticks in which edges were created
  • bibartite: Boolean flag that defines weather the generated graph should be bepartite or not
  • self_loop: Boolean flag that defines weather the graph can contain self loops or not

Installation

Credits

The code is based on the paper RTG: A Recursive Realistic Graph Generator using Random Typing by Leman Akoglu and works similar to its MATLAB implementation

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