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qeeji's Projects

nodegraphqt icon nodegraphqt

Node graph widget that can be reimplemented into applications that supports PySide2

nxt icon nxt

The core of nxt, a python layering and sequential execution tool for Animation and VFX

nxt_editor icon nxt_editor

The visual node editor for nxt, a python layering and sequential execution tool for animation and VFX

opencue icon opencue

A render management system you can deploy for visual effects and animation productions.

openpose icon openpose

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

openrig icon openrig

Rigging function libraries and NXT build files

openrv icon openrv

Open source version of RV, the Sci-Tech award-winning media review and playback software.

pbrt-v4 icon pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

polysymmetry icon polysymmetry

Maya tool for finding the symmetry of a polygon mesh based on the topology.

pyflow icon pyflow

Visual scripting tool for python

pygorithm icon pygorithm

A Python module for learning all major algorithms

pyqt icon pyqt

PyQt Examples(PyQt各种测试和例子) PyQt4 PyQt5

pyside2-examples icon pyside2-examples

2016-06-23 Attention: This repository is no longer writable, because all development was transferred into -- origin https://code.qt.io/pyside/pyside-setup (public read) -- gerrit ssh://codereview.qt-project.org/pyside/pyside-setup (writing with a Qt account) You will find further instructions at https://wiki.qt.io/PySide2 See also the local README.xxx file.

python_misc icon python_misc

This is just a repo where I put some tests I do in python which don't go into any major project

pytip icon pytip

my collections or python tip

quicklauncher icon quicklauncher

A minimal Qt based menu to quickly find and execute Maya commands and user scripts.

rhubarb-lip-sync icon rhubarb-lip-sync

Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings.

rignet icon rignet

Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"

skinio icon skinio

Skin Weights module for Autodesk Maya

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