Xyla is a rouge-like game. A rouge like game is a game in which death is imminent and the future is random and unpredictable.
Xyla is an implementation of the original Rouge game. To develop that, I have implemented multiple graph algorithms. I used efficient path-finding algorithms for enemy chase. To create dungeons and to make rooms that are neither strongly nor weakly connected, I used a combination of minimum spanning tree and Delaunay triangulation. The Delaunay algorithm used in the project is asymptotically optimal.
To play the game, download it from [here] (https://onedrive.live.com/?authkey=%21AIfzyGqVULYToWc&id=B4BC6A96FDF1784F%218263&cid=B4BC6A96FDF1784F). If an error occurred and the message states that a dynamic library file missing ( a file that ends with .dll ie. “filename.dll”), then you need the Visual C++ run time library. You could download the Visual C++ redistributable from here .
You can play the game by using your keyboard. You can move the player through using the arrow keys. To fight the enemy, use "w" key.