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Comments (5)

Pyrdacor avatar Pyrdacor commented on June 9, 2024

I don't think this is a bug. The item just influences the maximum, not the current value. The current value is only changed if it would exceed the maximum.

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Pyrdacor avatar Pyrdacor commented on June 9, 2024

If it would influence the current value you could just unequip and re-equip the crown at 0 SP to gain SP. This could be exploited.

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Talmit avatar Talmit commented on June 9, 2024

It shouldn't influence the current values, but that's not what I was trying to describe.

If you take a look at the screenshots with Nelvin, in the first screenshot the max SP are at 223, while the current SP are at 118. This means he has ~53% of his SP available.
In the second screenshot he has max SP 198 and current SP 118. This makes for 59.5% of his SP available.
The bar next to Nelvin's portrait which indicates his SP stays the same with the item equipped as well as with the item uneqipped.

I noticed the same behaviour in another instance as well, namely after unequipping the "Mond Amulett" from my own character:
Initial (full HP / SP with Amulett):
image
After unequipping the Amulett (full HP / SP without Amulett):
image
After equipping the Amulett (partial HP / SP with Amulett):
image
After unequipping the Amulett (full HP / SP without Amulett, but the indicator shows missing HP next to the portrait):
image

If you take a look at the HP / SP and Max. HP / Max. SP you'll notice that in the first screenshot Aret has full HP / full SP. I just unequipped the Mond Amulett. However, the blue / green bars indicating HP / SP do not refresh themselfes.

Saves.zip

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Pyrdacor avatar Pyrdacor commented on June 9, 2024

I fixed some missing calls for the LP/SP bar update. Hopefully it works now. Will be part of the next release.

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Pyrdacor avatar Pyrdacor commented on June 9, 2024

Should be fixed in 1.9.5. Feel free to reopen if something is still not working

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