Comments (3)
This should be fixed in 1.9.3 now.
from ambermoon.net.
Note that the bandit will still not move up and right if another bandit blocks the horizontal way. This is on purpose for now and not a bug. More a missing feature. ;)
from ambermoon.net.
I think that's also behavior from the original game, so that would be as expected ;) I was just initially wondering that the bandit wasn't moving at all if it had a direct route, thanks for fixing this :)
from ambermoon.net.
Related Issues (20)
- [Bug report] - Cant start Ambermoon 1.9.2 HOT 6
- [Bug Report] Enemies can walk into walls on 2D maps HOT 1
- [Bug report] [Render] Unable to create layer 'Map3DCeiling': Fragment info HOT 3
- [Bug report] When using a potion to increase attributes, the relevant values are not updates HOT 4
- [Bug report] When unequiping an item that changes the LP / SP, the bar is not always refreshed HOT 5
- [Feature request] Shortcuts for convenience HOT 2
- [Bug report] Color scheme seems strange in some cases after quicktravel HOT 5
- [Bug report] Kill cheat is bugged when used in battle
- Cannot walk left or right in 2D view using keyboard (A, D, arrow keys not working) HOT 3
- [Feature request] Option to switch 2D map display to Amberstar style
- [Feature request] Option to switch the music to Amberstar themes (if available) HOT 1
- [Bug report] Options Menue crashes the game HOT 5
- [Bug report] INVENTORY: Defence display is changing when picking up items HOT 1
- Location of external data files. HOT 4
- [Bug report] Pyrdacor website behaving strangely. HOT 1
- game exits when giving a single horseshoe to Tolimar in Spannenberg HOT 2
- [Feature request] Add tooltips to spells
- [Bug report] Advanced logo is misplaced if resolution/fullscreen is changed beforehand
- [Bug report] Short black flickering when entering city maps
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