The xLoadBalancer plugin for Velocity optimizes player distribution across various servers in your network based on player count.
- Dynamically distribute players across lobby and spawn servers.
- Monitor server availability and player counts.
- Logger integration for detailed logging.
- Download the latest version of the plugin from the Releases page.
- Place the downloaded JAR file into the
plugins
folder of your Velocity server.
The plugin does not require specific configuration. It uses default server names and maximum player counts for lobby and spawn servers.
- Start your Velocity server.
- The plugin automatically monitors player logins and redirects them to available lobby and spawn servers.
The plugin does not introduce specific commands but responds to events such as player logins to evenly distribute load across available servers.
- Velocity API
Contributions are welcome! If you find bugs or have suggestions, please create an issue or pull request on GitHub.
This project is licensed under the MIT License - see the LICENSE file for details.