powerlord / sourcemod-mapchooser-extended Goto Github PK
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License: Other
Extended version of the SourceMod MapChooser
License: Other
L 02/17/2018 - 02:48:14: [mapchooser_extended.smx] Unable to create a valid map list.
L 02/17/2018 - 02:48:14: [mapchooser_extended.smx] No official map list found for csgo. Consider submitting one!
I've tried everything to get this to work with just the basic maps ive edited every cfg and map lists there is and even recompiled the plugin with different map list locations thinking it could be that but I end up with this same error everytime.
How do I fix this :/
Hello!
I can not load my custom sound even default tf for mapchooser because commands:
MapChooser Extended Sounds:
mce_sounds_downloadallsounds [0/1] (def 0) - Force players to download all sound sets, so sets can be dynamically changed during the map. Takes effect at map change.
mce_sounds_enablesounds [0/1] (def 1) - Enable this plugin. Sounds will still be downloaded (if applicable) even if the plugin is disabled this way.
mce_sounds_enablewarningcountersounds [0/1] (def 1) - Enable sounds to be played during warning counter. If this is disabled, map vote warning, start, and stop sounds still play.
mce_sounds_version [val] (def "1.1.2") - Mapchooser Extended Sounds Version
mce_sounds_soundset [val] (def "tf") - Sound set to use, optimized for TF by default. Sound sets are defined in individual files in addons/sourcemod/configs/mapchooser_extended/sounds/. Takes effect immediately if mce_sounds_downloadallsounds is 1, otherwise at map change.
doesnt work on my server reason console command unknown, how can i fix it ty for help.
Prechaching OnConfigsExecuted causes crashes as of the latest CS:GO update
As soon as I enable also the sound plugin and I join the server, it segfaults:
Host_Error: Index error writing string table baseline downloadables
I originally had made an attempt to expand this plugin to support voting for a mapcycle file before voting for a map, which would also cause a config to execute when a map in that cycle is loaded... but I ran into problems because I didn't know too much about the keyvalues parser.
I had written a syntax for this file, called mce_mapcycles.cfg.
"mapcycles"
{
"mapcycle.txt"
{
"name" "Deathmatch"
"cfg" "config_deathmatch.cfg"
}
"mg_mapcycle.txt"
{
"name" "Minigame"
"cfg" "config_minigame.cfg"
}
"ctf_mapcycle.txt"
{
"name" "Capture the Flag"
"cfg" "config_ctf.cfg"
}
}
The idea for this was to allow a cleaner implementation of what Ultimate Mapchooser could pull off, allowing one to select map cycles, and execute configs specialized for those cycles.
I was hoping maybe you could implement this feature.
I am using the plugin version 1.10.2: https://forums.alliedmods.net/showthread.php?t=156974
Only that there are moments that do not appear the vote for the exchange of maps and there are moments also that even if the vote the map does not exchange, it recharges the same map.
Hello, im using mce_menustyle 1
since this avoids people from mindlessling voting something to get the menu out of their faces.
I've tried using the skipping method for certain slots, but people are too stubborn to press the "no vote" button, so they just spam the first map on the list, but so far, the best way to avoid mindless voting is using the classic menu.
The issue is that, sometimes, this menu doesn't appear to some players, they dont even seem to see the notification on the top left corner, "you pending menu, press ESC" or even the popup when they go to the main menu.
Best regards!
//// mapchooser_extended.sp
//
// mapchooser_extended.sp(555) : error 017: undefined symbol "CReplyToCommand"
// mapchooser_extended.sp(564) : error 017: undefined symbol "CReplyToCommand"
// mapchooser_extended.sp(2321) : warning 234: symbol "GuessSDKVersion" is marked as deprecated: See GetEngineVersion()
//
//
//
// 2 Errors.
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