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deployableengines's Issues

Incompatibility with GTIndustries

DeployableEngines appears to be incompatible with GTIndustries, which adds a varient of MultiModeEngine that allows you to have more then 2 engine modes. I've tried patching a KerbalAtomics engine to add additional modes, but upon deploying the engine all 3 are enabled at once, instead of just one:

https://i.imgur.com/xOUQOv3.jpg

I've talked with the GTI dev about this, and he said compatibility should be easy to add, considering how similar GTI's modules are to stock's.

https://forum.kerbalspaceprogram.com/index.php?/topic/152667-19-gtindustries-updated-04-02-2020/&do=findComment&comment=3809941

License?

Looking for a license for this

Lag in animation during mode switch (Multi state engine)

As discussed earlier, there is a lag in the deploy animation with the multi state mode. At least with the part tested this was only on one direction. Smoother transitions would facilitate better waterfall based plume switching.

In case its useful/relevant, the animation keyframes are pictured below.
image

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