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hadesmodrepo's Issues

Codex Menu: hammer boon selector rarity

This is not really a big problem, but the hammer upgrades don't have rarity, as such showing the rarity buttons is not needed. I suppose they are shown because is simply easier that way.

As an alternative, perhaps add rarity to the hammers? That is, make the hammer upgrades even better? It would be more work that way though.

Codex Menu: Opening the Nyx Mirror mid-run is buggy

  1. First, if I open the mirror just as I get out of the door, "Fated Persuasion" seems to not be upgraded, though it is. Also, it has 1000 D cost.
    image

  2. The cost goes to 0 D after reopening the mirror (with the provided button)

  3. Using this mirror to upgrade something can break it, as it can be upgraded past it's max. I managed to upgrade Stygian Soul to -12 sec.

  4. After switching to "Fated Persuasion" I keep the 8 re-rolls:
    image

Codex Menu: Feature request - allow selecting Chaos Curses

As far as I know the Codex Boon Selector allows selecting boons from Chaos, but it would be interesting to also allow curses (perhaps room duration too). This would be useful to make runs harder or more interesting, for example using Enshrouded for the whole run. Or maybe a player just wants to play more fairly by selecting a boon and curse.

Codex Menu: Feature request - boon selector quick switching

Would be nice to add left and right arrows to the Boon Selector menu to switch between Gods. This can make creating builds much faster. Alternatively, the back button should return to the God in the Codex, rather than closing the Codex.

Aspect Fusion: Exagryph and bomb hammers

This is for the final form of Exagryph:

  1. Hazard Bomb does indeed have a larger area, but, it doesn't do damage to you. Not sure if that is intended or not.
  2. Rocket Bomb applied on top of Hazard Bomb, keeps the damage, but the explosion range is then reduced back to normal.

For all aspects: having rocket bomb, cluster bomb and triple bomb makes the triple bomb special rather finicky, as sometimes it doesn't want to trigger 3 times in a row. This might simply be a limitation of the game itself.

Codex Menu: Feature request - Boon Selector boon identification

In the Boon Selector, you can only see the name of the boon. This makes it rather hard to know what you need if you haven't memorized the names of the boons.
I propose 2 solutions:

  1. hovering the boon could show a tooltip with the description of the boon/hammer upgrade
  2. implement the pictures of the boons - I suppose this can be an issue for the Hammer

Aspect Fusion: Final aspect of Exagryph triggers Merciful End continuously

All you need is to use the final form of Exagryph, have Ares attack, and get Merciful End. Then, the attack will trigger Merciful End on impact, dealing crazy damage. I have tested, and this works even after changing to Exgryph mid-run.
Actually, I kinda think this is funny, making the beam a "death laser". Perhaps leaving an option to re-enable would be nice.

image

image

Codex Menu: adding a hammer can sometimes clear boons

As the tiles says. It has happened to me a couple of times, not sure why. Doesn't happen every time.
I believe it might be caused by the clearing of boons on weapon change being activated. Not sure if that clearing is even intended.

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