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Home Page: http://www.pollfish.com
Pollfish Unity Plugin
Home Page: http://www.pollfish.com
Hello! Do you have plans to add the new rewarded ads API that appeared in Pollfish sdk for android in version 7? I am about https://www.pollfish.com/docs/android-v7
If yes then do you have any time estimate when it will be ready?
I upgraded to target sdk 30 and I noticed I am not able to run the example anymore, the ads gets never loaded.
I spent the whole day trying to figure out the issue but I give up, it must be on your end.
I think it's not able to connect anymore to your server. I tried to enable usescleartexttraffic but still doesn't work.
All it says is that there are no survey, no error, nothing.
The only clue is some message that pop up at start "I/System.out: (HTTPLog)-Static: isSBSettingEnabled false"
Good day!
We have integrated the Poolfish SDK into our application, and it initialized correctly. However, we have encountered the following difficulties:
On some devices, survey participation is not available, even though the initialization process is successful.
Some users do not receive new surveys after completing their initial survey. In the dashboard, two possible events are displayed: "Survey unavailable for the user" and "User not eligible."
The test version works well, but in the production version, when users complete a survey through mediation, it is marked as completed. However, at the end, the user receives an error message from the server (see attached screenshots), and the reward is not received. Moreover, this survey completion is not recorded in the user logs on the dashboard.
We have verified that the dashboard settings are correct. Could you please assist us in identifying the possible causes of these issues?
Hello,
I installed the last version of the Pollfish 6.2.0 plugin on an empty Unity 2020 project.
But when I try to build with XCode I got this error:
ld: framework not found Pollfish.xcframework
I followed the documentation and the Pollfish.xcframework is present in the build.
I'm always use xcworkspace when I open the XCode project.
CocoaPod seems also installed.
Thanks.
I use Unity2018.4.12f1, I just import the API into UNity which has shown these 4 errors. I use the Android platform, I deleted using IOS, but the remaining error I do not understand, Please help me
Hello.
After a clean install of Pollfish in a project, an error occurs when building in Unity Cloud.
The error indicates that some file in the framework is iterating and creating a multiple call.
I'm actively trying to find at least some information, but so far without success.
Initialize engine version: 2021.2.11f1
Building with Xcode 13.2.1
Multiple commands produce '/BUILD_PATH/Library/Developer/Xcode/DerivedData/Unity-iPhone-foomoxpllhripmfogtckblyhpaut/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/InstallationBuildProductsLocation/APPLICATION_PATH/NSS-Game.app/Frameworks/Pollfish.framework':
20789: ▸ 1) Target 'Unity-iPhone' has copy command from '/BUILD_PATH/red-rift-games.nss-game.dev-ios/temp20220408-5111-lgusjp/Pods/Pollfish/Pollfish.xcframework/ios-arm64_armv7/Pollfish.framework' to '/BUILD_PATH/Library/Developer/Xcode/DerivedData/Unity-iPhone-foomoxpllhripmfogtckblyhpaut/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/InstallationBuildProductsLocation/APPLICATION_PATH/NSS-Game.app/Frameworks/Pollfish.framework'
20790: ▸ 2) That command depends on command in Target 'Unity-iPhone': script phase “[CP] Embed Pods Frameworks”
20791: ▸ warning: duplicate output file '/BUILD_PATH/Library/Developer/Xcode/DerivedData/Unity-iPhone-foomoxpllhripmfogtckblyhpaut/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/InstallationBuildProductsLocation/APPLICATION_PATH/NSS-Game.app/Frameworks/Pollfish.framework' on task: PhaseScriptExecution [CP] Embed Pods Frameworks /BUILD_PATH/Library/Developer/Xcode/DerivedData/Unity-iPhone-foomoxpllhripmfogtckblyhpaut/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/IntermediateBuildFilesPath/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Script-9180C25F3FA5E0B8F1B2AB0A.sh (in target 'Unity-iPhone' from project 'Unity-iPhone')
Unfortunately I have problems with the implementation of pollfish.
I have proceeded as in the description.
But neither the DemoScene nor the function I created works!
I initialize pollfish and then call Pollfish.ShowPollfish by button.
There something seems to go wrong.
In the editor I get the error:
NullReferenceException: Object reference not set to an instance of an object
Pollfish.ShowPollfish () (at Assets/Plugins/Pollfish/Pollfish.cs:217)
In Android Phone the demo is not displayed correctly after I press Show!
Any idea what the problem could be?
Is there maybe a dev forum?
Hello.
After a clean install of Pollfish in a project, an error occurs when building in the Unity Cloud.
The error indicates a problem in the library that comes with the package.
Everything works fine on android.
Initialize engine version: 2021.2.11f1
Building with Xcode 13.2.1
Log:
Libraries/Plugins/Pollfish/Plugins/iOS/PollfishUnityBridge.h:1:9: 'Pollfish/Pollfish-Swift.h' file not found
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