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polaris's Issues

The map lacks beacons for floorbots, beepsky

I forget the name of the item at the moment but essentially under the floor on say the Exodus there are little navbeacons beepsky, floorbots and I think mules use in order to path around the station and do their thing. Northern star lacks said beacons so the bots just sort of sit there all sad and confused unless a mess happens in a cleanbots sightrange/a criminal scum goes near beepsky.

Map is incomplete.

See title.
Map needs...

  • To be able to be loaded in DM.
  • To compile.
  • To be able to be run in dreamseeker.
  • Areas redone.
  • Tables/chairs/stools/other material-based structures to be redone.
  • Lights
  • Completed and tested wiring.
  • Completed and tested atmos and disposal pipes.
  • Station Z-level done.
  • Mining Z-level done.
  • Centcom Z-level done.
  • Decide if we want misc Z-levels.

Grinders don't fully get rid of reagents

The grinders when tested with phoron in chem would grind reagents, but would leave them in the list. After grinding again, you don't get products, but the name goes away.

Mining smelting consoles not spawning correctly

In multiple attempts to make them work, the mining consoles for the smelter and the stacker seem to spawn in the map, but don't seem to be intractable with along with having no sprites. Alt clicking to try to select them does not even have them show up in the list of items on the tile.

Travis

Travis isn't working properly, something inside travis.yml is probably misconfigured. I'll have to poke at it later, so for now, Travis will report a failure for all new PRs.

Reinforced windows Issue

Reinforced windows require four sheets of reinforced glass per placement. Still only drop one glass shard and rod. And pretty much means there is literally nothing you can make with 1-3 sheets of reinforced glass. This something we inherited from bay and is it something we can easily fix or live with?

Xenobiology airlocks don't cycle

The access cycler for xenobiology seems to not cycle either the interior nor exterior airlocks to it, not allowing anyone to enter the room.

Random shit mk1

Tool belt spawning in Chemistry.

More teleport bacons required on ship

Lights in maintenance every so often?

No captain's spare ID and shit like that

Medical Bay Front Door

It's missing a door access button for guests to use from the inside, in the event medical staff does not help them out.

Start of Round Shuttle Warnings

warning: shuttle with docking tag escape_shuttle could not find it's controller!
warning: shuttle with docking tag escape_pod_1 could not find it's controller!
warning: escape pod with station dock tag escape_pod_1_berth could not find it's dock target!
warning: shuttle with docking tag escape_pod_2 could not find it's controller!
warning: escape pod with station dock tag escape_pod_2_berth could not find it's dock target!
warning: shuttle with docking tag escape_pod_4 could not find it's controller!
warning: escape pod with station dock tag escape_pod_4_berth could not find it's dock target!
warning: shuttle with docking tag escape_pod_6 could not find it's controller!
warning: escape pod with station dock tag escape_pod_6_berth could not find it's dock target!
warning: shuttle with docking tag cryostorage_shuttle could not find it's controller!
warning: escape pod with station dock tag cryostorage_shuttle_berth could not find it's dock target!
warning: shuttle with docking tag large_escape_pod_1 could not find it's controller!
warning: escape pod with station dock tag large_escape_pod_1_berth could not find it's dock target!
warning: shuttle with docking tag large_escape_pod_2 could not find it's controller!
warning: escape pod with station dock tag large_escape_pod_2_berth could not find it's dock target!
warning: shuttle with docking tag centcom_shuttle could not find it's controller!
warning: shuttle with docking tag admin_shuttle could not find it's controller!
warning: shuttle with docking tag engineering_shuttle could not find it's controller!
warning: shuttle with docking tag mining_shuttle could not find it's controller!
warning: shuttle with docking tag research_shuttle could not find it's controller!
warning: shuttle with docking tag merc_shuttle could not find it's controller!

Admin forced ERTs

A bit odd to join ERTs. Wasn't able to join an admin forced ERT until I messed with aghosting/jumping around.

Toxins Mixing Airlock does not cycle properly

Cycling to the mixing chamber it's self seems to work mostly fine, except that the external airlock doesn't work properly and must be forced to work properly. The dual end vent also does not seem to syphon.

Zones out of line.

Check zones:
-Bridge
-Hallway -- When evac is called, the flashing red leaks past certain areas. Zones on walls/etc.
-Locker room -- No red blinkey. But the evac zone beside it does. Looks odd.
-CMD Quarters - Fix bathroom zone.

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