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cs's Introduction

Counter-Strike 2

My hardware

  • CPU: Intel(R) Core(TM) i5-7600
  • Motherboard: ASUS PRIME Z270-K
  • Memory: Corsair Vengeance 3000MHz CL30 DDR5 4x8GB
  • GPU: NVIDIA GeForce GTX 1660 SUPER

Game Configs

  • Mouse DPI: 800
  • Game Sensy: 1.65
  • Mouse Polling Rate: 1000hz
  • Monitor: PHILIPS Generic 75Hz 4:3
cd 'C:/Program Files (x86)/Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/cfg'
git clone https://github.com/PoBruno/cs tmp
mv tmp/.git .
rm -r tmp
git checkout .

Graficos

Distancia da sombra

Para fazer com que as sombras sejam renderizadas à distância quando definidas como baixas, baixe update_cs2_video.ps1 , clique com o botão direito e execute com o PowerShell. Isso alterará automaticamente os parâmetros cs2_video.txtpara fazer com que as sombras sejam renderizadas corretamente em baixa qualidade.

Launch options

-w 1152 -h 864 -novid -fullscreen -console -threads 4 -high +exec autoexec.cfg

In-game video settings

Resolution: 1152x864 (stretched) 75Hz

Starting from the "low" preset:

Setting Value
Boost Player Contrast Disabled
Wait for Vertical Sync Disabled
Multisampling Anti-Aliasing Mode 4X MSAA
Global Shadow Quality Low
Model / Texture Detail Medium
Texture Filtering Mode Bilinear
Shader Detail Low
Particle Detail Low
Ambient Occlusion Medium
High Dynamic Range Quality
FidelityFX Super Resolution Disabled (Highest Quality)
NVIDIA Reflex Low Latency Enabled

NVIDIA Profile Inspector (website)

Profile Inspector is an alternative to the "Manage 3D Settings" page in NVIDIA Control Panel for changing game profile settings. Once set, you can export/import profiles to make configuration from a clean install quicker and easier.

Editing the "Counter-strike 2" profile, starting from default settings:

Setting Value
2 - Sync and Refresh
Frame Rate Limiter V3 600 FPS
Maximum Pre-Rendered Frames 1
Ultra Low Latency - CPL State Ultra
Ultra Low Latency - Enabled On
Vertical Sync Force off
4 - Texture Filtering
Anisotropic Filter - Sample Optimization On
Texture Filtering - Quality High performance
Texture Filtering - Trilinear Optimization On
5 - Common
Ansel - Enabled Off
CUDA - Force P2 State Off
Power Management - Mode Prefer maximum performance
rBAR - Feature Enabled
rBAR - Options 0x00000001
rBAR - Size Limit 0x0000000040000000
Shadercache - Cachesize Unlimited
Threaded Optimization Off
Other
Memory Allocation Policy 0x00000001 (...MODERATE_PRE_ALLOCATION)
Unknown
0x002ED8CD (Image Sharpening - sharpen) 0x00000032
0x002ED8CE (Image Sharpening - ignore film grain) 0x00000011
0x00598928 (Image Sharpening - enabled) 0x00000001
0x00598949 (Image Sharpening - enabled) 0x0000000F

cs's People

Contributors

pobruno avatar

Watchers

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