- CPU: Intel(R) Core(TM) i5-7600
- Motherboard: ASUS PRIME Z270-K
- Memory: Corsair Vengeance 3000MHz CL30 DDR5 4x8GB
- GPU: NVIDIA GeForce GTX 1660 SUPER
- Mouse DPI: 800
- Game Sensy: 1.65
- Mouse Polling Rate: 1000hz
- Monitor: PHILIPS Generic 75Hz 4:3
cd 'C:/Program Files (x86)/Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/cfg'
git clone https://github.com/PoBruno/cs tmp
mv tmp/.git .
rm -r tmp
git checkout .
Para fazer com que as sombras sejam renderizadas à distância quando definidas como baixas, baixe update_cs2_video.ps1 , clique com o botão direito e execute com o PowerShell. Isso alterará automaticamente os parâmetros cs2_video.txtpara fazer com que as sombras sejam renderizadas corretamente em baixa qualidade.
-w 1152 -h 864 -novid -fullscreen -console -threads 4 -high +exec autoexec.cfg
Resolution: 1152x864 (stretched) 75Hz
Starting from the "low" preset:
Setting | Value |
---|---|
Boost Player Contrast | Disabled |
Wait for Vertical Sync | Disabled |
Multisampling Anti-Aliasing Mode | 4X MSAA |
Global Shadow Quality | Low |
Model / Texture Detail | Medium |
Texture Filtering Mode | Bilinear |
Shader Detail | Low |
Particle Detail | Low |
Ambient Occlusion | Medium |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
NVIDIA Reflex Low Latency | Enabled |
NVIDIA Profile Inspector (website)
Profile Inspector is an alternative to the "Manage 3D Settings" page in NVIDIA Control Panel for changing game profile settings. Once set, you can export/import profiles to make configuration from a clean install quicker and easier.
Editing the "Counter-strike 2" profile, starting from default settings:
Setting | Value |
---|---|
2 - Sync and Refresh |
|
Frame Rate Limiter V3 | 600 FPS |
Maximum Pre-Rendered Frames | 1 |
Ultra Low Latency - CPL State | Ultra |
Ultra Low Latency - Enabled | On |
Vertical Sync | Force off |
4 - Texture Filtering |
|
Anisotropic Filter - Sample Optimization | On |
Texture Filtering - Quality | High performance |
Texture Filtering - Trilinear Optimization | On |
5 - Common |
|
Ansel - Enabled | Off |
CUDA - Force P2 State | Off |
Power Management - Mode | Prefer maximum performance |
rBAR - Feature | Enabled |
rBAR - Options | 0x00000001 |
rBAR - Size Limit | 0x0000000040000000 |
Shadercache - Cachesize | Unlimited |
Threaded Optimization | Off |
Other |
|
Memory Allocation Policy | 0x00000001 (...MODERATE_PRE_ALLOCATION) |
Unknown |
|
0x002ED8CD (Image Sharpening - sharpen) |
0x00000032 |
0x002ED8CE (Image Sharpening - ignore film grain) |
0x00000011 |
0x00598928 (Image Sharpening - enabled) |
0x00000001 |
0x00598949 (Image Sharpening - enabled) |
0x0000000F |