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taaprwarev3's Introduction

BYFRON IS OUT, BUT IM BYPASSING IT LOL

TaaprWare V3

Discord (real exploits here): https://discord.gg/nAEHrW9EF9

Making basic bytecode conversion available again to every learning developer

You can enable the DLL to use a pipe as well as some other settings at the top of dllmain.cpp. You are responsible for sending data to the pipe.

How To Build

Set configuration to Release x86 in Visual Studio and build

Note

This has no custom functions. It's a very small exploit and functions with only 2 source files. If you want to make custom functions (without abusing mid hooks or using temporarily uninlined functions), you'll need to:

  1. Create a closure using closure offsets
  2. Get the global table using a lua state offset
  3. Create the string which should be the name of the function using string offsets
  4. Write to the global table using table offsets, setting the key at the string you created to the closure you created

Implementing this in this repo would double or triple the amount of code, would be harder to maintain, and would be very confusing for beginners.

taaprwarev3's People

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taaprwarev3's Issues

[FIXED] this dont work anymore

WHAT A SURPRISE!!! anyways so many people join the server in the readme (which you should) asking about taaprware not working (insane).

Let's use the brain:

Byfron technologies made an anti-tamper for Roblox good enough to not make any commercially available exploits release that work with Hyperion (the anti-tamper).

Oh wow! Look at this exploit on GitHub that has all of the code visible for any person to see!! This must obviously work for Hyperion!!

If there was any exploit that worked on Hyperion (there is (none that are public)), no one would just give out the code for it because some engineer working at Byfron Technologies will go "ohhhhh" and instantly patch it and release it.

Byfron is not at full power.

Once an exploit for Hyperion release publicly, they will reverse engineer that exploit and patch it like the developers reverse engineered Roblox.

If you want to exploit while Hyperion is present, DIY.

a couple of questions.

does it support the UI feature? that is, is it possible to add it to my project? do I need to update his addresses? and in general, is he a UWP?

Questions

Hello there!

So I have a few questions regarding TaaprWare.

Do I get the functions directly from the library?

Using something like GetModuleHandle or GetProcAddress.

How do I link the library?

So how would I link the library may I ask?
gcc -o main main.cpp -L. -lTaaprWareV3

Luau bytecode loader

Does it have a luau bytecode loader?

how to use api?

i put the dll as a reference but my visual studio crashed, anyone?

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