Comments (1)
Hmmm... this looks like an AdMob issue and not a Play Games one. Are you using AdMob as well?
In either case, it looks like this could easily be fixed by adding the Telephony framework to your iOS project.
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Related Issues (20)
- Unity splash Auto Login
- [Bug] Non-secure network connections error
- How would this plugin behave when granular permissions of Google OAuth is enabled? HOT 6
- Can someone share sample for google play login? HOT 2
- Authentication failed. Prompt shows 400 Bad Request
- Sign in doesn't work. Returning an error code. HOT 11
- Only One Player data Saved
- Automated testing isn't possible with auto sign in as it hangs on the create profile screen
- Cloud saves sometimes deleted?
- `SavedGameMetadata` is closed after `CommitUpdate` HOT 1
- Is it possible to do a silent login with play games platform? HOT 1
- Errors on install from Package Manager (missing .meta files) HOT 4
- Cannot create a new save data file with OpenWithAutomaticConflictResolution HOT 1
- Issue getting Saved Games to work on device HOT 3
- Exception java.lang.NullPointerException: null reference at com.google.android.gms.games.ui.signinflow.SignInChimeraActivity.F HOT 15
- How to validate an auth token in my custom backend? HOT 1
- When uploading to google play get message (Update your Play Core Maven dependency to an Android 14 compatible version! ) HOT 2
- How to map Google Services Leaderboard user id to current user?
- Google play serices doesn't call authentificate function HOT 1
- Not up to date for google requirements HOT 1
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