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libnoise2d's Introduction

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libnoise2d

2D adaption and extension of libnoise by Jason Bevins, a C++ library that is used to generate coherent noise.
Main modifications include:

  • Move from 3D to 2D to reduce number of calculations

  • Correct calculation of maximum amplitudes

    • Given octaves and lacunarity, most generator modules can be forumlated as a geometric series
    • Normalisation to (-1, 1)
  • Add temporary setting of octaves to allow for correct subsampling without aliasing

  • Add possibility to switch between value and gradient noise

  • Add option to use xxhash as an alternative hash function for value noise

Installation

> git clone https://github.com/planeworld/libnoise2d.git
> mkdir libnoise/build
> cd libnoise/build
> cmake ../
> ccmake .
(To configure compilation and installation details)
> make install

libnoise2d's People

Contributors

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Forkers

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libnoise2d's Issues

Optionally use xxhash for value noise

Use preprocessor directive to use xxhash instead of internal hash function. xxhash will most probably be slower, but is tested for its quality in producing "random" numbers.

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