Right now I am looking for support Keyboard & Mouse to control from the Client the games using the browser keyboard and mouse apis and virtualization techniques on the Server OS
Is your feature request related to a problem? Please describe.
In this project the testing is needed but the most effective in this situation i think it is E2E
Describe the solution you'd like
Do E2E testing checking the main flow of the APP
Describe alternatives you've considered
Some unit tests but covering WebRTC connections on unit tests is difficult
Describe the bug
If you modify your config for STUN servers it will only be applied to the WebRTC connections made by the frontend
To Reproduce
Steps to reproduce the behavior:
No steps required
Expected behavior
A clear and concise description of what you expect to happen.
When the STUN, TURN servers where modified the config on Golang must be updated as well to stablish correctly the connection
Desktop (please complete the following information):
Describe the bug
There is no user and password fields to configure on TURN servers & adding TURN servers doesn't work
To Reproduce
Steps to reproduce the behavior:
No steps required
Expected behavior
A clear and concise description of what you expected to happen.
A submenu for every TURN server of the config to add/modify auth credentials and let add servers
Screenshots
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