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valta's Issues

Backstory

Decide game art/story style, fabricate factions, units, buildings, techs

Population system

  • Population eats food
  • Excess food brings more population
  • Starvation if there's not enough food

Client: error toastr

For situations when we aren't in game so ingame notification / message system isn't appropriate. Such as connection to game server or index server failed.

World event notifications

Push some stuff to the notification queue

  • Unit waiting for orders
  • Building complete
  • Upgrade complete
  • Diplomacy stuff

Blocked by #25

Upgrade system

Spend upgrade points (science I guess) to unlock new upgrades.

Notification queue

Generic mechanism for server to send notifications via gamestate to clients

Define basic RPCs

  • Lobby creation / joining / leaving
  • Game start
  • Faction management (upgrades, production queue)
  • Unit movement
  • Turns

Diplomacy

Peace is default state, in war, truce with duration.

Map editor

  • Should be able to create a completely custom map by placing hexagons on a hexagon grid
  • Ability to edit said maps

Way to authorize other device

For example some button in UI to create link for the same id/secret. This can be then shared to a mobile device to continue playing there. Duplicate sessions need to be disabled on some level.

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