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pickle_metaldetector's Introduction

Preview

https://www.youtube.com/watch?v=kRsRY-5Of3g

What is this?

This is a multi-framework metal detector that goes great with police / security roleplay.

With this resource, you will be able to do the following:

  • Scan players using a item.
  • Scan players when they walk through a scanner.
  • Restrict scanners & wands to groups.
  • Detect specific items & weapons (weapons must be items in your inventory)
  • Flashing lights, sounds, and text indicate whether metal was found on the person.

Supported Frameworks

  • ESX 1.1+ & Legacy (Inventory must have weapons as items)
  • QBCore (Inventory must have weapons as items)
  • Other (Code your own bridge)

What do I need?

Use a supported framework or make it work with yours via the bridge folder.

Ox Lib (Required, Works with any server).

Installation

ensure ox_lib before pickle_metaldetector in the config.

Add the items and images inside of the _INSTALL folder.

Restart the server.

Need Support?

Click here!

Licensing

Do not at any point redistribute this without my permission and credit.

Please, respect the rules and have fun!

pickle_metaldetector's People

Contributors

aecy avatar hasidu avatar mist145 avatar picklemodifications avatar zet121212 avatar

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Watchers

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pickle_metaldetector's Issues

error

doesnt work with ox_core, please fix

notification too quick

The notification of what they have on them disappears in the blink of an eye when scanned

Server thread hitch wanring when coming through scanner

When player 1 comes through scanner, server console has server thread hitch warning that seems to jump around. Not sure if this is an optimization thing as it runs through checking the items, or something else?

https://i.imgur.com/3fPxa9I.png

Each pass of the scanner will cause the above image block of hitches.

Seems if I change Config.MetalItems to 1 item, the hitch is once with about 200ms, full list of items does the block.

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