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photonwx's Projects

skilleditordemo icon skilleditordemo

基于unitytimeline的一个技能编辑器,支持调试,运行。

skinner icon skinner

Special Effects with Skinned Mesh in Unity

srender icon srender

A c++ implemtation of software rasterization application with pbr

supereditor icon supereditor

Super Editor project is an enhancement plan to make Unity, the world's most popular game engine, versatile and streamlined.

toonwatershader icon toonwatershader

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

tsrpc icon tsrpc

A TypeScript RPC framework, with runtime type checking and serialization, support both HTTP and WebSocket. It is very suitable for website / APP / games, and absolutely comfortable to full-stack TypeScript developers.

typescriptlua icon typescriptlua

The TypeScriptLUA repo contains the complete source code implementation for TypeScript compiler for LUA bytecode

unitygrassgeometryshader icon unitygrassgeometryshader

Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.

unityoutlineshader icon unityoutlineshader

Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.

unityscripthotreload icon unityscripthotreload

HotReload Unity C# script without exit play mode and keep the running context unchanged

unitytimelineevents icon unitytimelineevents

Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timelines.

unitytoolchainstrick icon unitytoolchainstrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

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