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simulate-ball-physics's Introduction

physics-simulations-balls

Understand the concepts, equations and code needed for simulating the movement and collisions of balls.

level-6-billiard-example



level 0 - the basics
level 1 - uniform motion Code Code Live
level 2 - accelerated motion Code Code Live
level 3 - wall deterministic collisions Code Code Live
level 4 - ball deterministic collisions Code Code Live
level 5 - wall spring collisions Code Code Live
level 6 - ball spring collisions Code Code Live
level 7 - mouse constraint and friction Code Code Live
level 8 - beyond




technical contribution

  • The Visual Studio Code Extension Markdown Preview Enhanced was used for rendering the Markdown files to HTML (including the beautiful TeX math formulas ๐Ÿ˜‡).
    • Steps: click the "Markdown Preview Enhanced" menu button > right-click somewhere on the preview > "HTML" > "HTML (cdn hosted)"
  • The diagrams were designed in Figma, utilizing Fonts from LaTeX and KaTeX. You can find the design file at img/simulate-ball-physics.fig.

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