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depth2mesh's Introduction

Depth2Mesh

Note: V2 (still) coming soon with several improvements (as of 2020)

Will definitely replace soil and glut with something else, also change this into a cmake project (ugh).

A tool to convert Grayscale depth maps to various mesh/point cloud formats. I began development on this because I couldn't find a tool or library to get a nice meaty point cloud off depth images, using photoshop/maya/etc usually ended up discarding a lot of info from the depth image.

  • In order to build it you need to properly link against:
    • GLUT - The OpenGL Utility Toolkit (tested with freeglut 3.0.0-1)
    • SOIL - Simple Opengl Image Loader (from http://www.lonesock.net/soil.html) I have tested this on windows with Visual Studio 2013, but it should work with other compiler/toolchains granted that you write the correct makefile. I tried to keep the code portable.

This is very barebones but the underlying framework is flexible, I'll work towards generalizing and improving this tool.

depth2mesh's People

Contributors

pedromundo avatar

Stargazers

 avatar naruya avatar AndreaLu avatar frankfanslc avatar  avatar Dimitri Diakopoulos avatar SilenceOverflow avatar 刘国庆, Guoqing Liu avatar  avatar Bruno Alexandre Rosa avatar  avatar 计算机视觉life avatar  avatar  avatar  avatar Viken avatar  avatar Pim Snel avatar Philip Krejov avatar Moujiker avatar  avatar  avatar MJQ avatar  avatar  avatar  avatar

Watchers

James Cloos avatar  avatar  avatar 刘国庆, Guoqing Liu avatar

depth2mesh's Issues

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