pairofdocs / unity-d2r-scene-editor Goto Github PK
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License: GNU Affero General Public License v3.0
Use unity to edit position, rotation and scale of D2R models in a level preset
License: GNU Affero General Public License v3.0
Hey man,
That is some interesting d2r stuff you are working on!
Havent had much time to fool around lately but a little D2R playing around,
the modding potential seems legit though, right? Wonder about content creation though,
I see some ambitious mods popping up.
I've been busy with IRL stuff, but got my feet wet with some interesting unity 2D beginnings stuff
and now learning C# OO fundamentals for both business and back to unity, ultimately.
Your unity d2r editor certainly peeked my interest though while I'm slowly
putting some time in unity again, gonna check that out, great stuff indeed!
cheers!
deegeeooh
Changing docktown to wstone01.json (have not tested others yet) results in a partial success, but there is many missing objects (half of baals bridge ramp etc), as well as numerous repeated errors, all pointing to a single line SaveJson.cs. Docktown worked great on startup and load, however. Im not even sure its about the terrain.model, but many just an exception in general in the catch block. But either way,
if (!strArr[strArr.Length-1].Contains("terrain.model")) }
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