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rpsn5's Introduction

Rock, Paper, Scissors, Nuke

Recreating from memory and old TRS-80 game I used to play with my good friend, Ken.

I hope you're doing well, Ken!

This project was bootstrapped with Create React App.

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rpsn5's Issues

Computer player targeting logic

Computer should take a "posture"

Wants to harm population or damage military assets.

Some rough ideas:

  • If human hits a city, computer retaliates
  • Computer might try and hit a city if it can't find any assets
  • Computer would tend to try and hit military assets first

Does it prioritize radar?
Or instead go after offensive items?
What if they are activated or not?

Targeted map location can't be boolean

When a map location is targeted, need to bump up a "times targeted count" type thing. Otherwise, when a location is attacked and attacking ordnance is successfully shot down, the location loses its "is targeted" flag if more than one ordnance item is targeting it.

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