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Type: Organization
Type: Organization
This is a simulation of our Solar System and a game at the same time made mainly for educational purposes (it gives a good sense of the time and space scale of out Solar System). The planets the moon and the Space Crafts follow realistic (elliptical) orbits in phase space and the relative sizes of planets and moon are correct. For the orbital elements of the planets I used values according to the NASA planetary fact sheet. The radius of all planets and moon is increased by a factor of 30 to avoid floating point errors since the GPU internally is using single precision arithmetics. The planetary orbits are pre-computed at start time using a 4rth-order Runge-Kutta integrator. Specifically the 2nd Kepler-law (which is a differential equation) is solved for the values according to the Nasa Fact-Sheet for the planets of our solar system and the moon. The trajectories of the Space-Crafts are calculated at run time using a 2nd order Leapfrog Integrator with initial conditions based on user input and Earth's position and velocity at the time the Space Craft is launched. The goal of the game is to launch Space Crafts and complete the missions. Check out the video in the right for gameplay footage. Note that in order to play the game you need a mouse with a wheel. Programmed with C# and powered by Unity.
Generator of Pulp SF Universes
A Unity project example of Artificially Intelligent model-based agent behavior system
Unity3d Planetary Terrain and Floating Origin
A data system for Unity suitable for RPG games
Entry to xkcd game jam
A recreation of the classic RTS game Starcraft by Blizzard, on Unity3D
Mapzen maps for Unity3D
Easy to use effects for uGUI
***RELEASE 1.0 available below under releases***** Unity based project for loading and playing Ultima Underworld I and II levels into Unity. Has additional basic System Shock 1 support. Also various extraction tools for UW1,2 and System Shock 1.
An open source GIT Unity3D editor plugin.
Reactive Extensions for Unity
A Bowerbird's Nest of Unity3D scripts
runtime command console for unity
An open-source script to destroy objects realistically in Unity3D.
A collection of several tools and code snippets to improve development speed and best practices in the "Unity" game engine.
Dijkstra's Pathfinding Algorithm Unity Implementation.
Play MIDI (SMF) on Unity, using C# Synth Project.
A maintained collection of useful & free unity scripts / library's / plugins and extensions.
Fadein and out camera to color in using a simple shader
Shows how to use SMF (Standard MIDI File) on Unity.
XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
Unity everydayers.
Various shaders.
Unity3D Implementation for Chrome Experiment WebGL Globe
CG shader for unity3D to create a cross section through meshes
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.