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View Code? Open in Web Editor NEWozfortress.com's collection of server config files
Home Page: http://www.ozfortress.com
ozfortress.com's collection of server config files
Home Page: http://www.ozfortress.com
Pretty much what the title says.
If you exec respawn_hl_stopwatch
then mp_maxrounds
is set to 2. If you then exec ozfortress_6v6_5cp
afterwards, then this cvar is not reset and the game will end after 2 rounds. The UGC stopwatch configs also set this.
You probably just want mp_maxrounds 0
in ozfortress.cfg
, but maybe you want to do it per-config.
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