This implementation of the clasical TETRIS game was originally written for Globant's C++ Bootcamp (June - July of 2017).
The game is written in C++, acording to the specification document given at the start of the assignment. A rough design of the game is also available (both documents on the ./docs/ folder).
The master branch always compiles. A compiled version can be found in tetris.zip
For any inquires about this work, please email me or open an issue, and I will answer as soon as possible.
I don't claim ownership of the TETRIS trademark or any other copyrighted brands or images.