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informationserver's Issues

gameserver does not start

Starting gameserver on port: 3306�[0m
�[31m[22:33:05] ERROR > Failed to create channel! (Make sure the port isn't already in use!)�[0m
java.net.BindException: Address already in use: bind
at sun.nio.ch.Net.bind0(Native Method)
at sun.nio.ch.Net.bind(Unknown Source)
at sun.nio.ch.Net.bind(Unknown Source)
at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source)
at io.netty.channel.socket.nio.NioServerSocketChannel.doBind(NioServerSocketChannel.java:128)
at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:558)
at io.netty.channel.DefaultChannelPipeline$HeadContext.bind(DefaultChannelPipeline.java:1358)
at io.netty.channel.AbstractChannelHandlerContext.invokeBind(AbstractChannelHandlerContext.java:501)
at io.netty.channel.AbstractChannelHandlerContext.bind(AbstractChannelHandlerContext.java:486)
at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:1019)
at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:254)
at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:366)
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:404)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:464)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:884)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Unknown Source)

Add support for flash registration

Aka registration-20130418 / panfu-registration-20130418
Requires amfRegistrationService to be implemented:

amfRegistrationService.register(RegisterVO)
amfRegistrationService.checkEmailAddress(String (email address))
amfRegistrationService.checkUserName(String (Username))
amfRegistrationService.loadUsernameSuggestions(String (last username), String (Gender), Int (Unknown, always 1))

Optional (Can also just be stubbed)

amfConnectionService.setEmailAddress(Int (User Id (why tho?)), String (Email))

API for things like Sessions

This could be useful for CMS writers (like creating a Session ticket for amfConnectionService::doLoginSession).

Treehouses

  • Load furniture from the database (inventory, active == 1 and Panfu::isFurniture())
  • Allow the modification of furniture and furniture placement

Multiple sheriff ranks

I think we should implement multiple sheriff ranks so we can allow more specific people to access the upcoming housekeeping. This would make a lot of sense to me. Not sure if this is in vanilla client tho?

Database

We need a proper database structure, that is optimized properly with indexes and that stuff. Willing to make it myself on saturday. Let me know if this has been done already so I won't be wasting my time.

Implement Inventory

This is something that needs to be implemented asap, this is InformationServer only, but later CMD_GET_PLAYER_IDS_BY_CLOTHES needs to be implemented on the GS (this is for time travel / Nilos böse Gangsta-Crew ausnutzen und eiskalt in die Vergangenheit reisen? / bösä tt / bösä tt me).

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