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gui-vizkit3d_octomap's Introduction

NOTE
This directory structure follows some simple rules, to allow for generic build
processes and simplify reuse of this project. 

For build automation the project structure should be parsed and validated


STRUCTURE
-- src/ 
	Contains all header (*.h/*.hpp) and source files
-- build/
	The target directory for the build process, temporary content
-- bindings/
	Language bindings for this package, e.g. put into subfolders such as
   |-- ruby/ 
        Ruby language bindings
-- viz/
        Source files for a vizkit plugin / widget related to this library 
-- resources/
	General resources such as images that are needed by the program
-- configuration/
	Configuration files for running the program
-- external/
	When including software that needs a non standard installation process, or one that can be
	easily embedded include the external software directly here
-- doc/
	should contain the existing doxygen file: doxygen.conf

gui-vizkit3d_octomap's People

Contributors

doudou avatar alcantara09 avatar elael avatar

Stargazers

Cleber Couto Filho avatar

Watchers

James Cloos avatar Renan Salles avatar  avatar  avatar  avatar

gui-vizkit3d_octomap's Issues

VERTEX glCompileShader "" FAILED

On my system, the plugin always fails with the error messages below and only displays a 1x1x1 meter black cube:

vizkit3d_black_cube

The same file loads fine in the branch "use_indexed_mesh", so it has something to do with the GLSL code.


Versions:

OpenSceneGraph: 3.2.0
OS:             Ubuntu 14.04 "trusty"
graphics card:  NVIDIA Corporation GK208M [GeForce GT 730M] (rev a1)
kernel:         3.16.0-50-generic x86_64

Error log:

$ octomap_display_file octomap.bt
0.878 [ Warning][TaskContextServer()] CTaskContext 'orocosrb_21834' already bound to CORBA Naming Service.
0.878 [ Warning][TaskContextServer()] Trying to rebind... done. New CTaskContext bound to Naming Service.
Reading binary octree type OcTree
Writing 3746 nodes to output stream...VERTEX glCompileShader "" FAILED
VERTEX Shader "" infolog:
0(27) : error C7532: global variable gl_InstanceID requires "#version 140" or later
0(27) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
0(27) : error C0000: ... or #extension GL_EXT_draw_instanced : enable
0(33) : warning C7533: global variable gl_ModelViewProjectionMatrix is deprecated after version 120
0(45) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
0(45) : warning C7533: global variable gl_Vertex is deprecated after version 120
0(48) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
0(50) : warning C7533: global variable gl_LightModel is deprecated after version 120
0(50) : warning C7533: global variable ambient is deprecated after version 120
0(53) : warning C7533: global variable gl_LightSource is deprecated after version 120
0(53) : warning C7533: global variable position is deprecated after version 120
0(55) : warning C7533: global variable diffuse is deprecated after version 120

glLinkProgram "colorize" FAILED
Program "colorize" infolog:
Vertex info
-----------
0(27) : error C7532: global variable gl_InstanceID requires "#version 140" or later
0(27) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
0(27) : error C0000: ... or #extension GL_EXT_draw_instanced : enable
0(33) : warning C7533: global variable gl_ModelViewProjectionMatrix is deprecated after version 120
0(45) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
0(45) : warning C7533: global variable gl_Vertex is deprecated after version 120
0(48) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
0(50) : warning C7533: global variable gl_LightModel is deprecated after version 120
0(50) : warning C7533: global variable ambient is deprecated after version 120
0(53) : warning C7533: global variable gl_LightSource is deprecated after version 120
0(53) : warning C7533: global variable position is deprecated after version 120
0(55) : warning C7533: global variable diffuse is deprecated after version 120

Warning: detected OpenGL error 'invalid operation' at After Renderer::compile

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