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commonexperiencesample's Introduction

Common experience sample

日本語版README

Common experience sample is an Open Source Software (OSS) for evaluating tactile displays. You can adjust and experience basic actions such as grasping and holding the display. For each of the six dimensional object characteristics (texture, hardness, temperature, weight, shape, and motion) that the tactile display provides feedback on, samples that are frequently used in existing research can be used. The common experience sample is intended to be a standard evaluation stimulus for tactile displays and to promote comparison between displays.

CES

Click here for a detailed demo video.

Features

Parameter adjustment and output function

Various parameters that are in high demand for adjustment in the sample can be easily adjusted on the GUI. In addition, the adjusted parameter information can be exported and read to reflect the differences. This allows you to reflect the parameter information of other researchers and unify the experimental conditions.

ParameterSetting.1.mov

Examples of Use

  1. Conduct an evaluation experiment of the tactile display developed using the common experience sample.
  2. Use common experience samples in conference demonstration presentations.

Requirement

  • Unity 2021.3.4f1
  • Oculus XR Plugin 3.0.2
  • XR Plugin Management 4.2.1

Installation

You can install any version of Unity here.

Usage

Please clone this repository to your local environment using the following command.

git clone [email protected]:open-video-game-library/CoExperienceSamples.git

Licence

This content is licensed under the MIT license.

Use in Research

Recommendations for research use of this content

Contact

If you have any comments, requests or questions, please contact us here.

commonexperiencesample's People

Contributors

kazuyaiida avatar openvideogame avatar tkystar avatar

Stargazers

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Watchers

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Forkers

mkkkk0899

commonexperiencesample's Issues

License does not follow the Open Source Definition

According to the Open Source Definition:

  1. No Discrimination Against Fields of Endeavor
    The license must not restrict anyone from making use of the program in a specific field of endeavor. For example, it may not restrict the program from being used in a business, or from being used for genetic research.

However, the README includes the following statement:

Original License
When using software provided by the Open Video Game Library with modifications for research purposes, you must disclose the software version and its source code, and cite the paper described in the README file included with the software you are using.

Therefore, I think this license does not follow the open source definition.
Rules for research are to be determined among the researcher community (e.g. learned society), and the OSS license must not restrict use even if the user has done something that violates research ethics.

In my opinion, in order to conform to the OSS definition, it would be better to remove the Original License section from the license and only encourage proper citation in the Citation section.

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