open-goal / speedrunning Goto Github PK
View Code? Open in Web Editor NEWVarious speedrunning related tools, scripts or assets
License: ISC License
Various speedrunning related tools, scripts or assets
License: ISC License
Happens in all orbs to Vortex when save loading, but only after training.
Ideas: When you load the save maybe the flag/event for collecting all the orbs sends again or something so the split triggers a second time
Maybe there is a misaligned index, and when you complete some task it sets the incorrect location in the struct to 1, then reads the correct location as 0 and splits again etc.
Eventually I will look at this, but I am going to be out of town soon so if anyone wants to poke around on this or has any suggestions to look/test feel free.
Should be consistent with other cells, and respect the order in the in game pause menu
Copying Zed's notes from jak-project over to here:
No need to worry about playhints, maybe worry about speech volume instead?
or we can make speech volume not delay prompts whether its on or off?
Playing with no voices can get lonely
Currently no need to worry about all actos
Currently does not turn on auto-save - this is probably worth changing later but would need to allow restart mission/pause menu while autosave icon is up.
Currently does not enforce a fps, Jak 2 has dynamic FPS support so this probably isnt an issue
setup-speedrun-post-blackout needs work
Cant turn off pc-cheats that dont exist
Framerate locked at 60
Livesplit seems to have a newer way of providing simple autosplitting scripts and I think this is to make them more cross-platform. https://github.com/LiveSplit/livesplit-core/tree/master/crates/livesplit-auto-splitting / https://github.com/LiveSplit/asr
I'm not sure if these can be auto distributed via the XML file though
I think the answer is yes as there are a few .wasm
files https://github.com/LiveSplit/LiveSplit.AutoSplitters/blob/master/LiveSplit.AutoSplitters.xml#L336
In terms of features there doesn't seem to be much more, it's still just basically boolean settings.
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