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OneLoneCoder avatar OneLoneCoder commented on July 19, 2024

HI gurkanctn, Ive recently uploaded (windows only for now) a sound extension for the PGE. There is also a demonstration file showing how to use it. Let me know if you have any problems!

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gurkanctn avatar gurkanctn commented on July 19, 2024

Today, I tried to run the sound demo.

I received several (similar) errors about olc::ResourcePack that it is not defined.

example line (that gives the error):
unsigned int SOUND::LoadAudioSample(std::string sWavFile, olc::ResourcePack *pack)

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OneLoneCoder avatar OneLoneCoder commented on July 19, 2024

Oops, ahem, my apologies, I need to upload the latest pixel game engine header which defines it. Im away from my PC right now, but I'll do it as soon as I can. If you want to just get things going, you could just remove the references to resource pack and any code that uses it (which is only in the Load function - but I'll get the update uploaded asap. Thanks for letting me know!

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gurkanctn avatar gurkanctn commented on July 19, 2024

That's OK. No hurries on my side. Glad to know it's a minor thing to be solved :)

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gurkanctn avatar gurkanctn commented on July 19, 2024

just tried the new version (1.12) and it works :)

Now I can happily add some sound FX to my Altay Tank Game :)

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