ondrejduchon / treechopper Goto Github PK
View Code? Open in Web Editor NEWMinecraft mod, which allows you to chop down whole trees and much more..
License: MIT License
Minecraft mod, which allows you to chop down whole trees and much more..
License: MIT License
With this mod installed I am unable to craft sticks and a crafting bench, after working with a few friends we have found the same problem
See title and image: http://imgur.com/a/s2Gpa
I chopped both bottom woods and it didn't work, however another "Dead Wood" tree worked.
Hello!
I know normally, I wouldn't post a compatibility issue, but seeing as it's FTBLib and what would be in all the FTB packs, so I thought you might take an interest.
Forge 2400
FTBLib 4.0.5 and FTBUtilities 4.0.3
Tree Chopper 1.2.1 for 1.12
There is a conflict between Tree Chopper and the "Server Info" button.
Code below.
12:36:57 [Warn] Couldn't process command: ftb server_infojava.lang.NoClassDefFoundError: net/minecraft/client/resources/I18n at treechopper.common.command.TCHCommand.func_71518_a(TCHCommand.java:35) ~[TCHCommand.class:?] at com.feed_the_beast.ftbu.ranks.CmdOverride.func_71518_a(CmdOverride.java:58) ~[CmdOverride.class:?] at com.feed_the_beast.ftbu.ServerInfoPage.addCommandUsage(ServerInfoPage.java:209) ~[ServerInfoPage.class:?] at com.feed_the_beast.ftbu.ServerInfoPage.getPageForPlayer(ServerInfoPage.java:166) ~[ServerInfoPage.class:?] at com.feed_the_beast.ftbu.cmd.CmdServerInfo.func_184881_a(CmdServerInfo.java:25) ~[CmdServerInfo.class:?] at com.feed_the_beast.ftbu.ranks.CmdOverride.func_184881_a(CmdOverride.java:70) ~[CmdOverride.class:?] at net.minecraftforge.server.command.CommandTreeBase.func_184881_a(CommandTreeBase.java:149) ~[CommandTreeBase.class:?] at com.feed_the_beast.ftbu.ranks.CmdOverride.func_184881_a(CmdOverride.java:70) ~[CmdOverride.class:?] at net.minecraft.command.CommandHandler.func_175786_a(CommandHandler.java:119) [bj.class:?] at net.minecraft.command.CommandHandler.func_71556_a(CommandHandler.java:91) [bj.class:?] at net.minecraft.network.NetHandlerPlayServer.func_147361_d(NetHandlerPlayServer.java:948) [oy.class:?] at net.minecraft.network.NetHandlerPlayServer.func_147354_a(NetHandlerPlayServer.java:927) [oy.class:?] at net.minecraft.network.play.client.CPacketChatMessage.func_148833_a(SourceFile:37) [la.class:?] at net.minecraft.network.play.client.CPacketChatMessage.func_148833_a(SourceFile:9) [la.class:?] at net.minecraft.network.PacketThreadUtil$1.run(SourceFile:13) [hv$1.class:?] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_102] at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_102] at net.minecraft.util.Util.func_181617_a(SourceFile:46) [h.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:720) [MinecraftServer.class:?] at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:391) [nx.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:665) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:523) [MinecraftServer.class:?] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_102]
If this does not interest you, then I apologize for wasting your time, and go ahead and close this. (:
Hi,
can You make new option in config to disable chat warning (not enough durability)? Really annoing when you choping large tree with almost done axe.
Hello,
we plax on a server with IndustrialCraft2 on 1.10.2 and we added the chainsaw to the mod config. I can chop down trees just fine with it but dark oak doesn't seem to work. I don't get a notification in chat and only get one block, not the whole tree.
It might be an issue with the chainsaw not having durability in the normal sence. It is a charchable item that works fast as long as it has energy, if it runs out it is slow but still works. Could you please look into it?
Daenara
Broken axe from Tinker's Construct with still chop tree. I think, it shouldn't.
please add support for trees in terraqueous
and techreborn rubber wood plz
and update 1.11.2
Save variant of first block (3 blocks) of leaves and destroy only these variants.
Integrated Dynamics Trees are not affected by this mod, would you be able to support it? Thank you
Edit:
I added "tile.blocks.integrateddynamics.menril_log" to the config with no effect
Hi Duchlord,
Added all the tree's from all the mods i'm using in the config file with /tch printname 1 .
Works great !
Except for terraqueous trees.... they crash my client, not my server.
to test add "tile.terraqueous.trunk" to your config. This covers all the trees terraqueous has.
Anything from apple to peach trees gives me this error:
java.lang.IllegalArgumentException: Cannot get property null as it does not exist in BlockStateContainer{block=terraqueous:trunk1, properties=[axis, treevariant]}
at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_177229_b(BlockStateContainer.java:196)
at treechopper.common.handler.TreeHandler.logAnalyze(TreeHandler.java:129)
at treechopper.common.handler.TreeHandler.treeAnalyze(TreeHandler.java:85)
at treechopper.proxy.ClientProxy.interactTree(ClientProxy.java:73)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1342_CommonProxy_interactTree_PlayerInteractEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.minecraftforge.common.ForgeHooks.onLeftClickBlock(ForgeHooks.java:1010)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_180511_b(PlayerControllerMP.java:229)
at net.minecraft.client.Minecraft.func_147116_af(Minecraft.java:1459)
at net.minecraft.client.Minecraft.func_184117_aA(Minecraft.java:2179)
at net.minecraft.client.Minecraft.func_184118_az(Minecraft.java:1961)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1749)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1055)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:371)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- Head --
Thread: Client thread
Stacktrace:
at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_177229_b(BlockStateContainer.java:196)
at treechopper.common.handler.TreeHandler.logAnalyze(TreeHandler.java:129)
at treechopper.common.handler.TreeHandler.treeAnalyze(TreeHandler.java:85)
at treechopper.proxy.ClientProxy.interactTree(ClientProxy.java:73)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1342_CommonProxy_interactTree_PlayerInteractEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.minecraftforge.common.ForgeHooks.onLeftClickBlock(ForgeHooks.java:1010)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_180511_b(PlayerControllerMP.java:229)
at net.minecraft.client.Minecraft.func_147116_af(Minecraft.java:1459)
at net.minecraft.client.Minecraft.func_184117_aA(Minecraft.java:2179)
at net.minecraft.client.Minecraft.func_184118_az(Minecraft.java:1961)
Hope it helps you to make this mod even better.
grtz,
Machinegun Marty
You can use the IC2 chainsaw to cut down some trees. However, it seems to only drain battery for breaking a single block, unlike how axes are handled. (Where it multiplies the durability loss by however many blocks broke)
Hello,
Minecraft 1.12 (latest version as to the date of this issue)
Forge 1.12.-14.21.1.2387, also tried with .2420
TreeChopper 1.12-1.2.1
Config unchanged
TreeChopper works perfectly on any freshly crafted stone axe.
However it does not work on my custom made, Command-block spawned Diamond axe, although when I use printName it does register as item:item.hatchetDiamond.
Back with MC 1.11.2 and tree chopper 1.11.2-1.1.2 it worked perfectly.
This is the command block command I used to spawn my custom made axe, whose main feature is that it is unbreakable.
/give @p diamond_axe 1 0 {display:{Name:"My Axe"},ench:[{id:32,lvl:5},{id:35,lvl:5}],Unbreakable:1}
To reiterate, everything else being the same, with MC 1.11.2 and Tree Chopper 1.11.2-1.1.2, the very same world, the very same player, the very same axe, everything worked perfectly. I updated to 1.12 and it doesn't - with that axe. It does with any vanilla axe.
Thank you for your help.
The axe in the Obsidian Tools & Armor Mod does not work
Edit:
I added "item.obsidian_axe" to the config with no effect
Some command that switch on the printing UnlocalizedName of holded item and block..
See the following image: http://imgur.com/a/zDFvZ
They just float in the air. Any chance you can add compatibility for HarvestCraft?
Log analyze overrides other players analysis..
So this is what I've noticed. It seems that if I play a single player game the mod works great! however when i try to use it in my private server, it no longer works. However it did register the axe durability. I have tried chopping many trees but thats where the issue is, it only does the single block and not the whole tree in multiplayer. Please help and Thank you!
Please add support for Tinkerers Construct!
Add an option to reverse function of shift. Activate chopper on shift press..
Now works with vanilla and BOP trees.
Just opened minecraft and CTD. It is possible that there is a mod that doesn't exactly get along with Tree Chopper.
Minecraft 1.10.2
Forge 12.18.1.2094
Tree Chopper: 1.1.0
Crash Report: http://pastebin.com/YESxLAER
Hi, as you can see: most, if not all, of the wood logs in the game have the "logWood" ore dictionary tag. If you could use this instead of independent block ids, it would work with every mod supporting the ore dictionary. Also, if you use standardized item ids inside the config file instead of tile ids, that would probaby be better. The reason i'm asking for this, is because i can't for the life of me get sakura trees from forestry to work with this mod.
We got some problems with the TreeChopper mod and our anti griefing systems.
Our anti griefing does cancel the block break event. But it seems like your system does not care about the cancelation and still drop the whole tree.
OreCruncher/DynamicSurroundings#50
thanks...
Whenever I add axes from Evilcraft (rf powered), Blood Magic (Life Essence/Blood powered) or Tinkers' Construct, it always tells me "not enough durability".
Probably because these axes handle durability differently. Any way to fix that?
Now it just ignore variants..
This is a suggestion, not a bug. It would be better if trees were gradually chopped, in a way this mod does it. This would fix many lag-related issues. Especially when using an item physics mod (which i would like to include in my modpack). Except that, good work so far!
Currently playing on a Forge 14.21.0.2340 server, and TreeChopper doesn't work. I have the mod installed both server-side and client-side. I am also using FTBLib and FTBUtilities, but removing them doesn't solve the problem.
I added the logs from abyssal craft but they don't seem to get acknowledged by Treechopper!
"Added"
S:"Log Types" <
tile.log
tile.log_0
tile.log_1
tile.log_2
tile.log_3
tile.log_4
tile.pamCinnamon
tile.pamPaperbark
tile.pamMaple
tile.for.pile_wood
tile.for.logs.vanilla.fireproof.1
tile.for.logs.vanilla.fireproof.0
tile.for.logs.fireproof.7
tile.for.logs.fireproof.6
tile.for.logs.fireproof.5
tile.for.logs.fireproof.4
tile.for.logs.fireproof.3
tile.for.logs.fireproof.2
tile.for.logs.fireproof.1
tile.for.logs.fireproof.0
tile.for.logs.7
tile.for.logs.6
tile.for.logs.5
tile.for.logs.4
tile.for.logs.3
tile.for.logs.2
tile.for.logs.1
tile.for.logs.0
abyssalcraft:dltlog <-
ic2.rubber_wood <-
terraqueous:trunk2 <-
>
"Added"
Hello,
I have setup a brand new Forge 1.12 server and only installed this mod. The server crash report is attached.
crash-2017-06-27_17.29.44-server.txt
Do you think you could update for version 1.12?
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