placeholder
card-game's Introduction
card-game's People
card-game's Issues
implement hero model
implement delete route for cards
fix inconsistent crashing when playing cards
implement page for managing cards
fix drag preview so it shows only card
implement enemy field as new sidebar
fix wider cards on mobile
implement enemycards as new sidebar
implement socketio matchmaking
fix heroku deployment
implement dropping cards at hovered slot
implement field card template
hide transformed card while dragging
implement onhover preview and place cards directly in any index
if field empty, render empty field with dropzone
fix for transform misalignment
https://stackoverflow.com/questions/17757967/css3-transform-scale-and-container-with-overflow
transform-origin or position absolute depending on needs
add mechanics to card model
implement draggable cards
implement css animations using javascript to allow for dynamic card counting
fix wrong values for login/register error handlers
ex. password says min 6 but it's actually min 7
implement card model
implement field cards with new field system
implement email verification
fix for future heroku app deployments
separate field into slots
implement custom hover previews to the right of field cards
implement card cost on card templates
implement playerHand styling
add card cost to card model
implement socketio chatting
add routes for finding cards
implement spacer over and magnify effect on card hover
extend dropzones to the rest of the available space
implement hero rows
fix card hitbox being wider than they should be
adjust image sizes or crop them using css somehow
replace current hard coded sidebar with playerhand
rework card model to fit new game rules
implement put route for cards
implement first and last elements of efield are empty objects ready to receive cards
currently it's 1 single basket that accepts cards making it much harder to:
- organize cards in a specific order
- limit the cards in play
- etc
implement ondrag, stop pointer events on other cards
center card on mouse while dragging
- get mouse pos
- move dragging div accordingly
implement board with draggable-dnd
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. ๐๐๐
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google โค๏ธ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.