Comments (2)
Do the servers share the same configuration? DiscordConnector has a set of 10 custom variables that could be used to hold the world name or similar. %VAR0% - %VAR9%. You could set %VAR0% to be the world name in the config for each different server, then set up the messages to include that variable in the messages.
I try to do maintenance updates on discord connector but I haven't made many big changes in a while. I am not sure that there is a way to access the world name.. I just took a brief look at the ValheimServerWarden repo you linked and that looks like it took the world name as part of the configuration. So I will mark this as a feature request, and when I get back to this project I can dig in and see what is available to pull in for a variable like SERVER_NAME or WORLD_NAME.
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Digging into the existing code I found that the %WORLD_NAME%
variable was already there and functional, just not documented.
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Related Issues (20)
- [BUG] Ping shows player's pos instead of ping's target HOT 2
- [BUG] no messages to discord channel (System.Net.WebException: Error: NameResolutionFailure) HOT 3
- Pass @'s to discord in a way that can be used to trigger discord tags HOT 6
- Override the default username HOT 1
- [BUG] Ashlands Patch Compatibility HOT 1
- Add option to display current player count with player join/leave message HOT 2
- [BUG] TimeOnline doesn't seem to be reported?
- Interaction with ServerCharacters and stats
- Display Join Code (for crossplay) along with IP when server is started. HOT 2
- [BUG] Join/Leave notification doesn't work correctly HOT 2
- Variable timestamp HOT 1
- Option to have different webhook for each message HOT 2
- Allow math with variables HOT 3
- [BUG] If %VAR1% is used, the variable names are printed out instead of the values HOT 7
- [BUG] %NUM_PLAYERS% is inaccurate HOT 2
- Don't send active player messages when there are no active players
- [BUG] World save/server off/player join/leave messages are not sending correctly HOT 2
- Editing records.db for adjusting recorded statistics? HOT 1
- webhook works locally but not on dedicated server? [BUG] HOT 4
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