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game-off-2022's Introduction

Hi, I'm Joris! ๐Ÿ‘‹

  • โš™๏ธ DevOps who has spent the last couple of years working for hosting companies. ๐Ÿ˜ƒ
  • โค๏ธ I love programming, mathematics and open-source soft- and hardware projects.
  • ๐Ÿณ Linux, OpenStack and Kubernetes during working hours.
  • ๐Ÿค“ Compilers, ray tracers and cellular automata in my spare time.
  • ๐ŸŒฑ Looking for projects to contribute to.
  • โ›ต I love playing guitar and sailing!

game-off-2022's People

Contributors

ikkemcwood avatar nootr avatar

Stargazers

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Watchers

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game-off-2022's Issues

Add enemies with attract/repel abilities

We need attracting or repelling enemies to balance out our turrets.

For example:

A manager - which is a repeller - is attracted to a block. When standing next to the block, other co-workers approaching the manager/block are not caught by the block because of the manager.

Bug: place on enemy

An enemy is unable to move when a turret is placed on it.

  • Or: the player should not be able to place on enemies
  • Or: an enemy should be pushed out of a newly placed turret

Improve turret placement

Placing a turret has to feel great. Add the following things to achieve this:

  • De-select UI buttons after placing a block.
  • Show a transparant example of what will be placed with a click.
  • Add a snap grid.
  • Add a subtle camera shake trauma when placing.

Assets: sprites

We hebben de volgende sprites nodig:

  • The elephant in the room (tower)
  • Koffiezetapparaat (attract)
  • Bureau (passive)
  • Dozen o.i.d. (passive)
  • Werk (repel)
  • Collega (passive)
  • Manager (repel)
  • Vrouwelijke collega (attract)
  • Vloer
  • Muur

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