noahc3 / sdsetup Goto Github PK
View Code? Open in Web Editor NEWThe Ninite for your Nintendo Switch.
Home Page: https://www.sdsetup.com
License: Mozilla Public License 2.0
The Ninite for your Nintendo Switch.
Home Page: https://www.sdsetup.com
License: Mozilla Public License 2.0
Hi!
I cand making a packeg for my sd card.
I become only the error Massage:
"Download Failed
It looks like the backend server may have gone down while you were here. Try again later"
Downloading ReiNX files from the selection is missing a tittle "010000000000100D" from ReiNX folder. This allows the CFW to redirect photos to homebrew.nro
title 010000000000100D can be found here https://reinx.guide/u/010000000000100D.zip
Alter the "Downloading your ZIP, please wait..." screen the file never appeared and no message to save was shown.
Tested on the latest chrome version and firefox 54
SDCard,com isn't currently working as intended. has it died for good?
https://github.com/joel16/NX-Shell/releases
Thanks for this site, it's super awesome!
I receive this error in Chrome console whenever I try to build a package.
The status screen shows 0/XX files fetched.
Even selecting minimal will throw the error and report the following address unreachable.
https://s3.wasabisys.com/sdsetup/atmos_musthave/v10.1/sd/modules/required/exosphere.bin
Following the link, the XML page displays a message regarding improper use of a trial account.
Title
Hi there, love this project you've gotten set up!
I wanted to point out that I just updated Pixel-Painter to v1.6.0 and was hoping you would reflect that in your re-hosted homebrew projects.
Until recently I wasn't aware that it wasn't working as intended (basically broken) and had to be fixed, which is what v1.6.0 has done.
Thanks for this tool!
It would be nice to have an option to include/enable nogc patches for systems updated via ChoiDujourNX.
i selected the whole package after packing about 250 files it stops packing.
Website stuck at loading wheel
Already turned anti-virus and adblock off
I've tried loading the website on different devices, browsers, and networks, but it just hangs at the loading screen.
Neat page. The credits page could you se some css media queries to work on mobile though.
Edit:
The URLs might be too long, causing the page to expand. Try using css ellipsis or insert some breakpoints. You could also change the link labels to something shorter instead
The SDFileSwitch v10 release now, update please!
The newest commit fixes an rather annoying issue which would result in file-corruption when overwriting stuff.
Hello,
I want to report a bug.
When you download the bundle from sdsetup and have ticked ZeroTwoXCI, the bundler grabbed a .nro which I believed to be faulty, I have redone the info dump and kezplez-nx dump and the .nro from the bundled zip do not run at all. The error it gave me is that it can't find key file to import.
Only until I replaced the faulty ZeroTwoXCI.nro from the bundled zip with the file I downloaded from GBAtemp (zerotwoxci.rar), it ran without a problem.
The different is the bundled .nro title in hbmenu is TinfoilZeroTwoXCI, while the .nro from GBAtemp is only ZeroTwoXCI
I can reproduce the bug if you want proof, or need detailed steps. I encounter this problem on both of my switch systems.
"Failed to launch firmware" reported by Hekate.
When you download a zip file, the atmosphere folder doesn't even contain fusee-secondary.bin. Instead fusee-secondary.bin is in the root folder, but it needs to be moved into the atmosphere folder. Nothing works without the files in the right places.
.-.
A nice addition would be to allow packing of payload on SX custom format (https://gist.github.com/CTCaer/13c02c05daec9e674ba00ce5ac35f5be)
Hi, today I installed Atmosphere Kosmos (v11.5/v0.8.1) (kosmos default build) but when I try to launch Pokemon Lets Go Pikachu dont start. With other CFW I can play this game (http://www.ns-atmosphere.com/en/ Atmosphere-SDFiles-080E-v1.4.zip).
My console have the 6.2 firmware.
Thx.
On every mobile device tested (S7, S4, S3 Mini, Axon, LG G5, LG G3), in every browser tested (stock browser for given device, Chrome, Firefox), attempting to download RetroNX, with or without other accompanying packages, will fail with
Uncaught RangeError: Array buffer allocation failed
Since the file count of RetroNX does not exceed the file count of all other packages combined (and all other packages download fine), and RetroNX alone is larger than every other package combined, the failure is presumably due to some arraybuffer size limit. I couldn't find any information on what that limit is though, so it's hard for me to work on a fix.
mono.js becomes unresponsive (https://sdsetup.com/_framework/wasm/mono.js:615675).
It also crashes the remote debugging tools, so that's nice.
When Edge was working, it took a very long time to generate the final Zip file (in a virtual machine, at least). This is likely due to all of the virtualization.
Likely around 6ce3160, Edge up and died completely. Menu items stopped working at all, and the shared init does not successfully force UI updates.
Both of these issues are likely related to the ForceUiUpdate delegate not being available, or StateHasChanged not being available, when running on Edge (but for whatever reason works on every other browser without issue). I have noticed that OnInitAsync on Edge is very strange, so the solution might be to move some stuff into OnInit.
IE support isn't really a must but honestly Edge is a decent enough browser that I could believe some people might actually use it exclusively for reasons other than ignorance. Thus, restoring support for it is high priority.
your sdfiles revision is a little behind. update it to version 9.0.4
You are using 2.3 version of Rekado, which is not latest update. Also, Rekado doesn't support Lakka booting no more (official way of loading is now Hekate). Thank you.
AtlasNX/Kosmos#182
Many reasons to do this:
Dedicated servers cost money though, of which I don't have. Completing this assumes people would be willing to donate for the service.
Finally verified with a VM.
Now that the dedicated server is near completion, creation of a dedicated SDSetup homebrew app is now much more feasible.
navigating the site seems to be seem to be broken on the browser, And selecting options doesn't seem to be working.
Tried with and without track protection and ublock origin
I'm using Kosmos v11.0.
In CFW Settings, the HBMenu key combo default value is not recognized (there's a question mark). If I save settings (not changing that question mark to another value), there's no way to access HBMenu anymore.
Also, B button is shown as "back", but it doesn't work. I'm not sure how to exit CFW Settings without saving. + button does nothing either.
Hello,
From what I see on
https://github.com/noahc3/retroarch_installer/blob/master/game/main.lua#L25
The SD generated zip puts the retroarch.zip file in wrong location (currently, /) so installer NRO always complains about zip not found.
NX-Shell and Checkpoint create files and folders in the same directory as their nro file. This clutters up the switch directory and in some cases even makes useless directories show up in the homebrew menu. If you put them in /sd/switch/NX-Shell/NX-Shell.nro
and /sd/switch/Checkpoint/Checkpoint.nro
respectively, then the HBMenu will only show one icon and hide any additional files/directories associated with those apps.
What am I doing wrong?
The preconfigured build are removed for ReiNX. Will it come back?
Hi,
no matter what pre-configured bundles I select, after I hit "Download your ZIP" I see a black screen with a loading wheel and "0/397"
then the screen gets lit again with
"Operation Completed Your ZIP file should download within the next few seconds!"
but nothing happens after that.
I've tried with Chrome and Edge. Same result.
Seems like somethings broken to me, but I may be wrong.
Regards
Cray_T90
Steps to reproduce:
Does all the homebrew app updates on the fly as soon as a commit is pushed ?
I mean, do you build all by yourself automatically on a build server ? Is there some app from release on github or you always make by yourself/your buildserver ?
Is there a way to show the version/commit being included in the zip (like when mouseover, display version of the homebrew app).
Thanks.
#26, noahc3/SDSetupFiles#2
Nice project! Thank you.
Please, update Switch backup manager to version 1.1.3 as it has important changes from previous version.
In pc/payloads
I have different ReiNX version than in sd/bootloader/payloads
, the first one does not support 6.2
Installing Atmosphere with Sigpatches and Sys-Netcheat options generates this entry in /bootloader/sys-netcheat.ini
[LayeredFS + sys-netcheat] kip1=modules/newfirm/loader.kip kip1=modules/newfirm/sm.kip kip1=modules/newfirm/fs_mitm.kip kip1=modules/newfirm/pm.kip kip1=modules/sys-netcheat.kip atmosphere=1 kip1patch=nosigchk debugmode=1 fullsvcperm=1
When trying to boot from this entry in Hekate, startup gets to the "Switch" logo, then hangs.
Tested it as of 2018-09-29 at 1130h EDT.
Not sure if its an incompatibility between the modules, or a problem in the way the ini file is generated.
Edit: Sorry, should probably have included that I'm on 5.1.0
After running Atmosphere with the files provided by SDSetup, I went into RCM to find that Atmosphere would not load. I had to manually get Atmosphere 0.8.2, add all the files to my SD card, and get the payload.
I recommend that you quickly resolve this issue for future SDSetup users.
Thank you!
For some reason, zip.js blobs refuse to save. After the save confirmation dialogue (which looks right), the file download reports a size of 0 bytes and shows 0 bytes / second as the download speed in the downloads panel. The browser also goes funky, sometimes hanging.
A workaround is implemented right now instructing users to manually navigate to the blob url in a new tab, but a real solution would be appreciated.
zip.js is necessary to fix the memory issues on mobile, using JSZip is not an option.
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