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external_warzone_cheat

External warzone cheat with manual mapped driver (function hook), overlay (nvidia hijack), simple esp, no recoil

Offsests are NOT up to date

modern wareafee or warzone or blizzardds whatever their anti cheat is not very good ,,... (excpet their hwid bans are pretty anouning) anywayws thier anti cheat is only usemrode so of course our sexy manual mapped drievr will be veyr nice for this game.... the ovrrlay is pretty fine except for the tranprant flag that gets added here since the nvidia overlay deosnt have the transprent flag we add that but that can be alittle suspicouss for the anit cheat since a new flag has been added to a legit window. The top most is taken care of here. So if u really care but its really not a massive deal if ur just poarniod u can find a way to rmeove the transprant flag or hook getwindowlong to reutnr nothing who cares its not worth the effort their anticheat is dog shit actually they also maybe take screenshots too so maybe u should compentsate for that hint hint this or this can help u regarding the WS_EX_TRANSPARENT fkag.

esp is very basic but u can expand it if u want there is a draw box function. no recoil is commented out cuz offset not work but if u want to ad that probaly just create a new thread so esp and recoil are sepreate.

DEL key unoads overlay and cheat.

Compile x64 release, kdmapper driver. Run modern_wareafre_client.exe when in game

Vids

video.mp4
Winning.mp4

Credits:

https://github.com/es3n1n/nvidia-overlay-renderer/

  • for the hijacking structure

albxrn for function hook pasta

unkowncheats modern warefare fourm for offsets and decprytion

external-warzone-cheat's People

Contributors

nman1 avatar viniciusfxavier avatar

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external-warzone-cheat's Issues

Driver stuff

Fairly new to driver stuff. I have the driver kit installed but i get like 1000s of errors in the driver part. What else do I have to do?

write memory BSOD

thanks for the share mate.
I'm having issue with write memory, its BSOD my machine, even with long delays, read memory works great by the way.

Failed to find pid

So, when I open the modern_warfare_client.exe file it says: Failed to find pid. Pls help

is it possible?

is it possible to turn off the aimbot and only leave the ESP?

EXE missing?

When I start the program it says that an exe is missing

amd..?

anything for AMD user's...?

WIndowsKernalModeDriver10.0 cannot be found

I've tried everything but to no avail can I build the solution, I re-target the solution to the correct sdk but I still cannot build due to "WIndowsKernalModeDriver10.0 cannot be found", thanks

re offsets

Hi
Many thanks for sharing ur work. May I ask if you can kindly guide a bit related to offsets i.e. how / what tool you using, and is there a way to dynamically view game data while attaching debugger to game. Most anticheats don't let you do it, so not sure if there's a way. If you can kindly guide related to finding offsets for this would be really appreciated. Many thanks

Failed to find PID even after using kdmapper to map driver.

Issue in title. Using win 21h2 & amd rx 580

Yes warzone was also opened when I ran the client executable which interacts with the driver, I am not dumb.

Cheat was compiled from source, kdmapper was compiled from source too and had been used with the .sys first before warzone was opened.

Any idea what I could try to fix this?

question

No discussion section ... what can we do for ps4 ?? talk to me ... lol I will hire you my friend haha

Is this detected and if so what to change

On Issue #8 the user uBadRequest said about this project "I ended up getting banned so quick".

To my understanding Warzone has 'mainly' an userlevel AC, i thought using RPM and WPM through an Kernel should bypass the AC easily, but it looks like iam missing something.

Is this something basic like the AC detecting this by signature checking or is the AC more capable than i thought?

Iam reading couple Threads on UC and other sites about Kernel developing but still struggle to understand more complex topics like hiding a Driver from the AC. (Currently Ive only done basic game hacking like a cs go external)

What would I have to do to make it undetected (only for personal use)?

Won't work

I've went through all the steps in the readme, and it won't open anything. What buttons do i use to pull each feature up?

how can i use this ?

sorry im new to github i dont know where i need to post this
how do i need to use this ?

discord

hello, could i get your Discord ACC to ask you something private?

Player position overlays way off

Updated the offsets and updated decryption but the player positions are way off... like they are all over the place but not at the players feet.

Can't tell if its something to do with the offsets or with how your rendering it onto the screen?

Any ideas?

Thanks! Really appreciate you sharing this.

namespace offsets
{
	constexpr auto camera_base = 0x1416B000;
	constexpr auto camera_pos = 0x1D8;
	constexpr auto game_mode = 0x16BE0BE8;
	constexpr auto local_index = 0x501C0;
	constexpr auto name_array = 0x16F79F58;
	constexpr auto name_array_padding = 0x4C70;
	constexpr auto ref_def_ptr = 0x16F6ECB0;
	constexpr auto score_base = 0x0;
	constexpr auto weapon_definition = 0x1423E380;
	constexpr auto client_info = 0x17224118;
	constexpr auto client_base = 0x9DB88;

	namespace bones
	{
		constexpr auto bone_base = 0x57CB4;
		constexpr auto distribute = 0x195DA9E8;
		constexpr auto size = 0x150;
		constexpr auto visible = 0x5342240;
	}

	namespace directx
	{
		constexpr auto command_queue = 0x189B3D28;
		constexpr auto swap_chain = 0x189B90A0;
	}

	namespace other
	{
		constexpr auto recoil = 0x23824;
	}

	namespace player
	{
		constexpr auto dead_1 = 0x14F4;
		constexpr auto dead_2 = 0x430;
		constexpr auto pos_info = 0x12D0;
		constexpr auto size = 0x3AC0;
		constexpr auto stance = 0x6A8;
		constexpr auto team_id = 0x4B8;
		constexpr auto valid = 0x614;
		constexpr auto weapon_index = 0xF5A;
	}
}

What am i doing wrong?

Compiled everything with the offsets that were updated by vinicius and with uc offsets to try but nothing works. The log shows up normally with all of the correct things but no esp in game. I mapped the driver before starting the game and opened modernwarfareclient in a plunder game but nothing actually shows in game.

offsets ?

hey anybody know new clientinfo & client base offset???

Reading Strings

Well i use a super old method driver, and now im follow you project.

Work correct, but i go into the point i need to read a text, normal i implement this:

`
template
bool read_array(ULONG64 address, T* array, size_t len) {
COPY_MEMORY m{};
m.read = true;
m.pid = sdk::process_id;
m.address = address;
m.buffer = &array;
m.size = len;

	call_hook(&m);
}

inline bool readS(uint64_t address, void* buffer, size_t size) {
	read_array(address, &buffer, sizeof(size_t) * size);
}


std::string readwtf(uintptr_t Address, void* Buffer, SIZE_T Size)
{
	read_array(Address, Buffer, Size);

	char name[255] = { 0 };
	memcpy(&name, Buffer, Size);

	return std::string(name);
}

`

Did you see any wrong is for UE4 Game on this case, this is how i calle it:
`
std::string GNameFromPawn(uint32_t key) {
auto chunkOffset = (UINT)((int)(key) >> 16);
auto nameOffset = (USHORT)key;

	auto namePoolChunk = driver::read<UINT64>(module_base + offset_GNames + ((chunkOffset + 2) * 8));
	auto entryOffset = namePoolChunk + (ULONG)(2 * nameOffset);
	auto nameEntry = driver::read<INT16>(entryOffset);

	auto nameLength = nameEntry >> 6;
	char buff[1028];
	if ((DWORD)nameLength && nameLength > 0)
	{
		driver::readS(entryOffset + 2, buff, nameLength);
		buff[nameLength] = '\0';
		return std::string(buff);
	}
	else return "";

}

`

If i no wrong this should work with the memcpy, aside that is same function read (from you project) just expanded to get buffer, and size, is possible what i trying to doe or i just skip?

Cannot inject

Using "modern_warfare.exe modern_warfare_driver.sys" does not load. PID not found.

Are the offsets up to date?

Hey!
Are the offsets up to date for wz2 ?
If not are they located in one file or sprayed around in the code?

wdk

Error A WDK corresponding to target version '10.0.19041.0' was not found. Please install this WDK version before building. modern_warfare_driver C:\Program Files (x86)\Windows Kits\10\build\WindowsDriver.common.targets 222

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