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View Code? Open in Web Editor NEWDuke Nukem 3D Mod Manager
Home Page: http://www.nitro404.com/programs/duke3d_mod_manager.php
License: GNU General Public License v3.0
Duke Nukem 3D Mod Manager
Home Page: http://www.nitro404.com/programs/duke3d_mod_manager.php
License: GNU General Public License v3.0
Hi,
I don't know if support for platforms differing from Windows is covered right now. In fact, I have no idea if this software is intended to be used or maintained by other people; I couldn't really find discussions of it outside of your website, and .gitmodules
currently uses an SSH remote URL instead of HTTPS. I suppose it's a program similar in idea to what you can get for games via the Steam Workshop, only that it covers mods for Vanilla Duke3D and/or unofficial source ports?
Either way, I've been trying to build it. The old Windows executable from 2009 doesn't work for me (tested via Wine); I can tell it appears to depend on debug runtime DLLs from VC++ 2005.
After using a local installation of CMake 3.27.7, it seemed to start downloading various packages into ~/.hunter and preparing them, until it ended with the following error, probably for 7-Zip:
[hunter ** FATAL ERROR **] Bad `hunter_config` format (variable value is empty): BUILD_CPP_LIB=
[hunter ** FATAL ERROR **] [Directory:/mnt/hdd/Games/duke3d/Duke3D_Mod_Manager/Libraries/Core/CMake]
It looks like BUILD_CPP_LIB
is set to ON
for Windows and not set at all otherwise, judging from the value of BUILD_7Z_CPP_LIB
as defined under the submodule file Libraries/Core/CMake/Hunter/HunterConfig.cmake
.
After re-running CMake with the addition of -DBUILD_7Z_CPP_LIB=OFF
, it managed to progress until it reported the following file was not found:
~/.hunter/_Base/5299724/f845a29/af3f2be/Build/SevenZip/Source/cmake/Config.cmake.in
It's apparently a problem of case sensitivity on Linux, because this file exists (emphasis on cmake
vs. CMake
):
~/.hunter/_Base/5299724/f845a29/af3f2be/Build/SevenZip/Source/CMake/Config.cmake.in
Unfortunately, renaming the directory or even making a copy didn't seem to assist - the whole structure would be re-generated from what I saw. Same with editing the location of Config.cmake.in
within the CMakeLists.txt
file itself.
Let's hope this report proves to be useful.
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