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FCAlertView

FCAlertView is a Flat Customizable AlertView, written in Objective C

Version License Platform

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Quick Links

1. Swift
2. Installation
3. Example App
4. Adding FCAlertView
5. Base Customizations
6. Extra Customizations
7. New Customizations (after V1.1.0)
8. Animations
9. Adding TextFields
10. Button Actions
11. Other Helper Methods

Swift

For the swift version of FCAlertView, Click Here. Credits to Kris Penney for writing the swift library.

Installation

Using CocoaPods

FCAlertView is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'FCAlertView'

Manually

Clone or Download this Repo. Then simply drag the folder FCAlertView to your Xcode project. Please make sure to drag the whole folder, which includes assets needed for some alert types.

Example

FCAlertView comes with an example app that you can use to try out all of the customizations below. It's recommended that you go through all of the docs before using the example app. To use the example app, clone or download FCAlertView, open and run Example/FCAlertView.xcworkspace.

Adding FCAlertView

Start by adding the following to your desired View Controller:

#import "FCAlertView.h"

Presenting an FCAlertView

FCAlertView *alert = [[FCAlertView alloc] init];
	
[alert showAlertInView:self
             withTitle:@"Alert Title"
          withSubtitle:@"This is your alert's subtitle. Keep it short and concise. ๐Ÿ˜œ๐Ÿ‘Œ"
       withCustomImage:nil
   withDoneButtonTitle:nil
            andButtons:nil];

Showing Options

You can also present your FCAlertView using the following:

By Selecting a specific UIWindow

[alert showAlertInWidnow:self.view.window
             withTitle:@"Alert Title"
          withSubtitle:@"This is your alert's subtitle. Keep it short and concise. ๐Ÿ˜œ๐Ÿ‘Œ"
       withCustomImage:nil
   withDoneButtonTitle:nil
            andButtons:nil];

Using UIApplication Window

This method will also bring your alert to the front so that keyboard or any other element don't cover it.

[alert showAlertWithTitle:@"Alert Title"
          withSubtitle:@"This is your alert's subtitle. Keep it short and concise. ๐Ÿ˜œ๐Ÿ‘Œ"
       withCustomImage:nil
   withDoneButtonTitle:nil
            andButtons:nil];

Base Customizations

  • Title (NSString): You can leave the Title as nil or Give it an NSString.

  • Subtitle (NSString): FCAlertView always requires a subtitle, even if you want just a few words, add it here instead of the title (then leave the title as nil). Take a look at this screenshot for an example.

  • CustomImage (UIImage): You can leave this image as nil or Give it a UIImage which will show at the top of the alert. Take a look at this screenshot for an example for an example.

  • DoneButtonTitle (NSString): You can leave this as nil to show "Ok" as the dismiss button for the AlertView, or Give it an NSString.

  • Buttons (NSArray of NSStrings): If you want to add buttons to your alert, simply add an array of 1 or 2 button titles as NSString here, anything more will be ignored as 2 is the max custom buttons you can add (aside from the done button). Read more about buttons and actions further down.

Adding Buttons With Action Blocks

Alternatively, you can add buttons to FCAlertView with action block like so:

[alert addButton:@"Button" withActionBlock:^{
    // Put your action here
}];

Action Block for Done Button

[alert doneActionBlock:^{ 
    // Put your action here
}];

Extra Customizations

This section includes all the tiny details that you can customize your alert with, which makes FCAlertView very customizable. Or leave it as is and enjoy the simplicity.

Color Scheme

By default, FCAlertView doesn't include a color scheme, much like UIAlertView, but you can add one by adding this line:

alert.colorScheme = [UIColor colorWithRed:150.0f/255.0f green:150.0f/255.0f blue:150.0f/255.0f alpha:1.0];

If you add a custom image to your alert, it will be tinted with the color scheme by default. To keep this from happening, add this:

alert.avoidCustomImageTint = YES; // Off by default

FCAlertView also comes with a set of pre-made colors that you can use:

alt text

Credit goes to flatuicolors.com for the Beautiful Palette of Flat Colors

Simply choose the color you'd like to use for your AlertView, and add:

alert.colorScheme = alert.flatBlue; // Replace "Blue" with your preferred color from the image above

Dark Mode

Use this line to apply a beautiful dark theme to your FCAlert:

alert.darkTheme = YES;

Title and Subtitle Styling

Change Title Color by Adding

alert.titleColor = alertView.flatPurple;

Change SubTitle Color by Adding

alert.subTitleColor = alertView.flatBlue;

Change Title Font by Adding

alert.titleFont = [UIFont fontWithName:@"Avenir" size:30.0];

Change SubTitle Font by Adding

alert.subtitleFont = [UIFont fontWithName:@"Avenir" size:15.0];

You can also use Attributed text in the title or the subtitle!

NSString *text = @"My Alert Title";

NSDictionary *attrib = @{
                         NSForegroundColorAttributeName: [UIColor blackColor],
                         NSFontAttributeName: [UIFont systemFontOfSize:18.0 weight:UIFontWeightRegular]
                         };
NSMutableAttributedString *str = [[NSMutableAttributedString alloc] initWithString:text attributes:attrib];

NSRange nameRange = [text rangeOfString:@"Title"];
UIFont *italics = [UIFont systemFontOfSize:18.0 weight:UIFontWeightHeavy];
[str setAttributes:@{NSFontAttributeName:italics} range:nameRange];
// Use the string as a title!
[alert showAlertWithAttributedTitle:str withSubtitle:@"This is my subtitle!" withCustomImage:_alertImage withDoneButtonTitle:nil andButtons:self.arrayOfButtonTitles];
// Or use it as a subtitle!
[alert showAlertWithTitle:@"My Title" withAttributedSubtitle:str withCustomImage:_alertImage withDoneButtonTitle:nil andButtons:self.arrayOfButtonTitles];
// Or use it as both!
[alert showAlertWithAttributedTitle:str withAttributedSubtitle:str withCustomImage:_alertImage withDoneButtonTitle:nil andButtons:self.arrayOfButtonTitles];

Button Styling

Change Title Color of Buttons

alert.firstButtonTitleColor = [UIColor blueColor];
alert.secondButtonTitleColor = [UIColor blueColor];

Change Background Color of Buttons

alert.firstButtonBackgroundColor = [UIColor whiteColor];
alert.secondButtonBackgroundColor = [UIColor blackColor];

Add Button Background Color for Highlight

alert.firstButtonHighlightedBackgroundColor = [UIColor whiteColor];
alert.firstButtonHighlightedBackgroundColor = [UIColor blackColor];

Customize Button Fonts

alert.doneButtonCustomFont = [UIFont fontWithName:@"Avenir" size:15.0];
alert.firstButtonCustomFont = [UIFont fontWithName:@"Avenir" size:15.0];
alert.secondButtonCustomFont = [UIFont fontWithName:@"Avenir" size:15.0];

Rounded Corners

Change the Rounding of the FCAlertView's corners as desired using:

alert.cornerRadius = 4; // Replace 4 with your desired corner radius amount (Set to 0.1 if you don't want rounding)

Alert Types

FCAlertView comes with 6 pre-designed alert types: Success, Caution, Warning, Progress, Rating with Hearts, or Rating with Stars, simply add the one line after initializing FCAlertView.

Success

[alert makeAlertTypeSuccess];

Caution

[alert makeAlertTypeCaution];

Warning

[alert makeAlertTypeWarning];

Progress

[alert makeAlertTypeProgress];

Rating with Hearts

Turns your alert into a rating alert to allow users to rate using hearts.

[alert makeAlertTypeRateHearts:^(NSInteger rating) {
    NSLog(@"Your Hearts Rating: %ld", (long)rating); // Use the Rating as you'd like
}];

Rating with Stars

Turns your alert into a rating alert to allow users to rate using stars.

[alert makeAlertTypeRateStars:^(NSInteger rating) {
    NSLog(@"Your Stars Rating: %ld", (long)rating); // Use the Rating as you'd like
}];

Dismissing FCAlertView

There are multiple ways you can dismiss an FCAlertView

Close on Outside Touch

When the user taps anywhere outside the alert, you can dismiss it by adding this line:

alert.dismissOnOutsideTouch = YES;

Auto-Close the Alert

Dismiss the AlertView when a certain time has elapsed after the AlertView is presented, by adding this line:

alert.autoHideSeconds = 5; // Replace 5 with the number of Seconds you'd like the view to appear for before dismissing itself

Done Button or Any Custom Buttons

All Buttons including the Done/Dismiss Button will make the FCAlertView dismiss.

Dismissing it yourself

If you'd like to dismiss the AlertView yourself, simply add the following line to where you need it:

[alert dismissAlertView];

Hiding Done/Dismiss Button

If you'd like to have no buttons on your AlertView (to simply display a notification or approval of something) or you want all your buttons to be a custom one which you've added yourself. Simply hide the Done buttons by adding this line:

alert.hideDoneButton = YES;

Hiding All Buttons

If you'd like to simply hide all buttons from your alert, you can do so by adding this line:

alert.hideAllButtons = YES;

Please note that hiding Done/Dismiss Button and/or Hiding All Buttons would trigger a safety close mechanism by forcing Close on Outside Touch to stay ON.

New Customizations (after V1.1.0)

Blur Background

Simply adds a blur to the background of the window/view behind the alertview:

alert.blurBackground = YES;

Round Buttons

If you prefer the buttons to be detached from the box of the alert and look more round, use:

alert.detachButtons = YES;

Full Circle Custom Image

If you prefer the custom image for you alert to be full width of the image circle, use:

alert.fullCircleCustomImage = YES;

Custom Image Scaling

If you prefer the custom image for you alert to be scaled up or down to a certain size, use:

alert.customImageScale = 1.5; // Change 1.5 to how big or small you want to scale your custom alert image ranged from 0 to 2

Hiding Separator Lines

To hide the separator lines that appear between the done and custom buttons of the alert, add:

alert.hideSeparatorLineView = YES;

Sounds

Add the following line to play an audio when the alert opens, simply pass it the name of your audiofile:

[alert setAlertSoundWithFileName:@"Ding.mp3"];

Note: Add these Frameworks to your project for this to work: AVFoundation and AudioToolbox.

Animations

Bounce/Natural Animations

Adds more natural animations to the alertview, such as reactive bounce buttons and more. Add this line:

alert.bounceAnimations = YES;

Animating Alert Into View

Have the alert animate in from different directions when presented, instead of the default appear animation.

alert.animateAlertInFromTop = YES; // Change "Top" to "Bottom", "Left", or "Right" as you desire

Animating Alert Out of View

Have the alert animate out to different directions when dismissed, instead of the default disappear animation.

alert.animateAlertOutToTop = YES; // Change "Top" to "Bottom", "Left", or "Right" as you desire

Adding TextFields

Simply add textfields (up to a max of 4 fields) to your alert, by adding this line for each new field and get the returned text when any of the AlertView's buttons are pressed:

[alert addTextFieldWithPlaceholder:@"Email Address" andTextReturnBlock:^(NSString *text) {
    NSLog(@"The Email Address is: %@", text); // Do what you'd like with the text returned from the field
}];

Customized Textfields

If you'd like to change the textfield properties and make them custom. Simply use this to add your textfield rather than the method above.

UITextField *customField = [[UITextField alloc] init];
customField.autocapitalizationType = UITextAutocapitalizationTypeAllCharacters;
        
[alert addTextFieldWithCustomTextField:customField andPlaceholder:@"Placeholder" andTextReturnBlock:^(NSString *text) {
     NSLog(@"Custom TextField Returns: %@", text); // Do what you'd like with the text returned from the field
}];

Button Actions

To add methods for detecting actions on your buttons, do the following:

First add FCAlertViewDelegate to your View Controller's @interface as such:

#import <UIKit/UIKit.h>
#import "FCAlertView.h"

@interface ViewController : UIViewController <FCAlertViewDelegate>

@end

Now add your FCAlertView with Buttons where you need to present it:

	FCAlertView *alert = [[FCAlertView alloc] init];
	
	alert.delegate = self;

    [alert showAlertInView:self
                 withTitle:@"Alert Title"
              withSubtitle:@"This is your alert's subtitle. Keep it short and concise. ๐Ÿ˜œ๐Ÿ‘Œ"
           withCustomImage:nil
       withDoneButtonTitle:nil
                andButtons:@[@"Button 1", @"Button 2"]]; // Set your button titles here

After adding your FCAlertView, you can detect button touches by adding this method to your class:

- (void) FCAlertView:(FCAlertView *)alertView clickedButtonIndex:(NSInteger)index buttonTitle:(NSString *)title {
    if ([title isEqualToString:@"Button 1"]) { // Change "Button 1" to the title of your first button
        // Perform Action for Button 1
    }
    
    if ([title isEqualToString:@"Button 2"]) {
        // Perform Action for Button 2
    }
}

Done Button Method

If you'd also like to detect button touch for the Done/Dismiss button, simply add this method to your class:

- (void)FCAlertDoneButtonClicked:(FCAlertView *)alertView {
	// Done Button was Pressed, Perform the Action you'd like here.
}

Other Helper Methods

Make sure to add FCAlertViewDelegate to your View Controller's @interface as such:

#import <UIKit/UIKit.h>
#import "FCAlertView.h"

@interface ViewController : UIViewController <FCAlertViewDelegate>

@end

and setting the delegate of your FCAlertView, as such:

  FCAlertView *alert = [[FCAlertView alloc] init];
  alert.delegate = self;

Detect when FCAlertView has been dismissed

- (void)FCAlertViewDismissed:(FCAlertView *)alertView {
	// Your FCAlertView was Dismissed, Perform the Action you'd like here.
}

Detect when FCAlertView is about to present

- (void)FCAlertViewWillAppear:(FCAlertView *)alertView {	
	// Your FCAlertView will be Presented, Perform the Action you'd like here.
}

Future Customizations

FCAlertView is an ongoing project with the goal of becoming the most used custom AlertView for iOS. Improvements and changes are on the way, and here are some of the things that are coming soon with it:

  • Swift Friendly โœ“
  • Adding TextFields โœ“
  • Blur Background โœ“
  • Frame Customizations โœ“
  • Alert Sounds โœ“
  • Landscape Orientation โœ“
  • More Custom Animations โœ“
  • More Types of Alerts (including Progress Types) โœ“
  • iPad Friendly Alerts (tested on all devices) โœ“
  • Improved Button Highlighting and Customizations โœ“
  • Something Missing? Create a pull request or issue with your suggestion.

About FCAlertView

FCAlertView is a fully customizable and beautifully designed AlertView. I designed FCAlertView because I've always wanted to have access to change the different attributes of the default UIAlertView. In terms of design, FCAlertView looks similar to the default AlertView, however, as you start customizing it for your specific need, you realize it can do a lot more while looking flat and sharp.

FCAlertView lets you do things such as specify the number of buttons, the color scheme of the view, adding a small image to it, hide the view after a certain time, and more. A full description of how to customize FCAlertView to fit your alert can be found on http://github.com/nimati/FCAlertView.

The Vision for FC Libraries

My goal is to create a set of different libraries, each targetting a certain UI element of iOS, with the goal to improve the design and add more customizations. As such, FCAlertView is a more Flat/Customizable AlertView. With this mindset, I'd like to create more FC libraries, such as FCActionSheet, FCNotification (for quick, in app alerts), FCPopoverView, FCGuideView (for guiding your users around your app). If you also have a suggestion for an FC Library, please open an issue and tell me about it.

Ultimately, FCLibraries is here to improve the look and feel of your app for your end users. So all improvements and suggestions are welcome.

Cheers ๐Ÿป

Author

Created and designed by Nima Tahami.

Credits for the Beautiful Color Palette goes to flatuicolors.com.

Credit for the Beautiful Icons go to ionicons.com.

License

FCAlertView is available under the MIT license. See the LICENSE file for more info.

fcalertview's People

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fcalertview's Issues

Can't Add Multiple UITextFields

Hi,
first of all thank you for this great job.
Coming to the issue, I can't understand why from outside the library seems like multiple textfield are managed, but inside the code this is not done. Is it something that you're going to manage?

Davide

Changing textfield properties

It would be useful to be able to set a default value for the textfield as well as changing other properties.

My Current workaround is updating the properties after a delay.

    DISPATCH_AFTER(0.2, {
            alert.textField.autocapitalizationType = UITextAutocapitalizationTypeNone;
            alert.textField.text = text;
    });

maxWidth

For Portrait iPad, the box is really wide. It looks bad.

Example for Swift

First of all nice Example very cool and much detail functions.

Give it this example only in Objective-C or also in Swift?

nullability annotations

- (void)addButton:(NSString *)title withActionBlock:(FCActionBlock)action; - (void)doneActionBlock:(FCActionBlock)action;`

Can you add nullability annotations to action. Either make it nullable (and handle the case to prevent it getting put inside dictionary or make it [NSNull null]) or make it nonnull.

Currently this causes error in swift (as it would also in Obj-c):

alert.addButton("OK".localized, withActionBlock: nil)

Rotation size and origin

I have a problem rotating my device with an alert added to the window.
The alert is no longer centered and the background view is no longer the right size.
Same with keyboard opened when having a textField.

UI Design

When I pass nil for image and nil for title, the gap between the top of the alertbox and first line of text is quite large.

Dark theme with textfield textcolor = white

Hi - just stumbled upon this and running it through some tests and so far love it! Very good job.

I'm not a good dev can get by - but not good enough to pull, figure out and fix. So if you don't mind I'll just make some suggestion here as I go along and see if they make sense to you.

I like your dark theme - good thinking there. I'm trying a textfield in it and the text is black so it is hard to see in a dark text field.

Block version

Can you make a block version so when you press a button, a block is fired?

Missing error message issue

First of all thank you for this great control. Really love it!
The issue:
I know that the message of the alert should never be nil.
I used FCAlertView to display some error messages coming from a web service. They should never be nil but i forgot to validate them. What came up is in the screenshot below.
I think that you should never ever show something like this to a user. It's 100 times better to present an empty label than showing that to a user.
Now that i saw it, i validate any message and in case it's nil i set some text, however i think you should address this.
Thanks again!
screen shot 2016-11-07 at 14 07 36

Doesn't go on top of keyboard

In my use case, the FCAlertView does not go on top of the keyboard.
I have a similar component that shows a progress circle that is used in exactly the same circumstance, but that goes on top of the keyboard. This is causing issues because whilst the AlertView is operating, the user can still type stuff in keyboard.

I looked at code:

Your code:

- (void) showAlertInView:(UIViewController *)view withTitle:(NSString *)title withSubtitle:(NSString *)subTitle withCustomImage:(UIImage *)image withDoneButtonTitle:(NSString *)done andButtons:(NSArray *)buttons {

    [self checkCustomizationValid];
    [self safetyCloseCheck];

    [view.view.window addSubview:self];

}

I looked at other component's code: https://github.com/AssistoLab/KVNProgress/blob/master/KVNProgress/Classes/KVNProgress.m#L870

- (void)addToWindow
{
    self.originalKeyWindow = [UIApplication sharedApplication].keyWindow;

    if (!self.progressWindow) {
        self.progressWindow = [[UIWindow alloc] initWithFrame:self.originalKeyWindow.frame];

        // That code makes the custom UIWindow handle the orientation changes.
        // http://stackoverflow.com/a/27091111/2571566
        self.progressWindow.rootViewController = [[KVNRotationViewController alloc] init];
    }

    self.progressWindow.frame = self.originalKeyWindow.frame;

    // Since iOS 9.0 set the windowsLevel to UIWindowLevelStatusBar is not working anymore.
    // This trick, place the progressWindow on the top.
    UIWindow *lastWindow = [[[UIApplication sharedApplication] windows] lastObject];
    self.progressWindow.windowLevel = lastWindow.windowLevel + 1;

    [self.progressWindow makeKeyAndVisible];
    [self addToView:self.progressWindow];
}

KVNProgress gives us the option to select the view we want the component to be on top of. If we don't select a view, it uses the code above to correctly place the component on top of everything - including the keyboard.

This is the approach to take. Can you please make another method that allows us to provide the view instead of us providing the viewcontroller.

Blurry Background

It would be nice if you can add blurry background using
https://github.com/ivoleko/ILTranslucentView for iOS 7 and UIVisualEffectView for iOS 8+.

The ILTranslucentView repo has objc and swift code. Unfortunately you won't be add it as a cocoapod dependency since ios7+swift+cocoapods doesn't mix and the guy put the objc files and swift files in same folder so cocoapods gets confused if you try and use only the obj files: ivoleko/ILTranslucentView#20

@https://github.com/nimati/FCAlertView/blob/master/FCAlertView/Classes/FCAlertView.m#L36:

You can do an objective-C version of below code. (I use swift for my project)

        if #available(iOS 8.0, *) {
            // Use UIVisualEffectView
            let tvev = UIVisualEffectView(effect:  UIBlurEffect(style: .Dark))
            tvev.translatesAutoresizingMaskIntoConstraints = false
            _alertBackground.addSubview(tvev)
        } else {
            //For iOS 7 - Use ILTranslucentView
            (self.viewExternal as! ILTranslucentView).translucentAlpha = 1
            (self.viewExternal as! ILTranslucentView).translucentStyle = .Black
            (self.viewExternal as! ILTranslucentView).translucentTintColor = UIColor.clearColor()
            self.viewExternal.backgroundColor = UIColor.clearColor()
        }

Your demo have a bug

I have found your demo has a little bug which maybe not important.when I turn 'Outside Touch' Off and turn 'Hide Done Button' On at the same time๏ผŒyour alertView which showed can't close.

Title on two lines

Hi,

This is a proposal to improve this succulent framework!

It would be nice that we can have a title on two lines when it's needed. In my natural language, some words are long, and on iPhone, it's very fast to have something like:

"Rรฉinitialiser votre code..."

Instead of:

"Rรฉinitialiser votre code PIN"

Thank you!

Switch UIButton of alert to UIImageView, along with other enhancements.

Hello,

I noticed that FCAlertView uses UIButtons to display images in the circular view. This is bad practice. The code below will be a good implementation, and I am also including a feature to allow for a custom tinted view.

- (void) makeAlertTypeWithColor:(UIColor*)color {
    self.colorScheme = color;
    alertType = @"Custom";
}
UIImageView *alertViewVector;

    if (_avoidCustomImageTint && alertType.length == 0) {
        alertViewVector = [[UIImageView alloc] init];
        alertViewVector.image = vectorImage;
    } else {
        alertViewVector = [[UIImageView alloc] init];
        alertViewVector.image = [vectorImage imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate];
    }
    alertViewVector.frame = CGRectMake(alertViewContents.frame.size.width/2 - 15.0f,
                                       -15.0f,
                                       30.0f,
                                       30.0f);
    alertViewVector.contentMode = UIViewContentModeScaleAspectFit;
    alertViewVector.userInteractionEnabled = 0;
    alertViewVector.tintColor = _colorScheme;

I can't change button tint and background colour.

The following properties I can't set. Please help me. Thanks.

alert.firstButtonTitleColor = [UIColor blueColor];
alert.secondButtonTitleColor = [UIColor blueColor];

alert.firstButtonBackgroundColor = [UIColor whiteColor];
alert.secondButtonBackgroundColor = [UIColor blackColor];

warning in Xcode

Hi again,
I got the last commit of your tool and the issue with the index now is working ok!
Thanks a lot.
But now I get the following warning in Xcode
"/Users/GEOGERAR/Documents/GEOGER IOS7 Apps/ZTEST/TEST/FCAlertView/FCAlertView.h:39:29: Pointer is missing a nullability type specifier (_Nonnull, _Nullable, or _Null_unspecified)"
in FCAlertView.h at delegate
// Delegate
@Property (nonatomic, weak) id delegate;

can you take a look please?

George

Long message

Hello,

I should be setup the long message, but the message appeared very small size

Please help this

Please refer to attached image
Best Regards,
img_1084

Set background Opacity

How about a setting to control the background opacity? Maybe also background color but I'd like to make the background a bit darker.

Cocoapods issue

Cocoapods isn't downloading the latest version with doneActionBlock functionality.

I think it is a tag issue in repo.

Custom font for buttons

Hi there , excellent work.
As a suggestion it would be great if you add font customization capability to the button.

Alert not showing

I am using the latest pod version of FCAlertView

The alert view is not showing for me, the first few times.

This is the code I use to show the FCAlertView (Method 1):
let alert = FCAlertView() alert.makeAlertTypeWarning() alert.blurBackground = true alert.showAlert(withTitle: nil, withSubtitle: withText.localized, withCustomImage: nil, withDoneButtonTitle: nil, andButtons: nil)

Or this way (Method 2):

let alert = FCAlertView() alert.colorScheme = "#8DCA63".hexColor alert.blurBackground = true alert.dismissOnOutsideTouch = true alert.avoidCustomImageTint = true alert.delegate = self alert.showAlert(withTitle: nil, withSubtitle: "String", withCustomImage: UIImage(named: "image") , withDoneButtonTitle: "String", andButtons: ["String"])

But it only shows when I call it the way I showed above in a certain view controller.

Let's say we have VC1, VC2 and VC3

I call the Method 2 in VC1 and it doesn't show an alert, then I call the Method 1 in VC2 and it doesn't show an alert, then in VC3 I call Method 2 and it shows an alert. After it shows up the first time it shows up on every VC.

Maybe I am doing something stupid or wrong, but I've tried everything and I can't get it to work...

I hope someone haves a solution

Detect interface orientation NOT device orientation

Thank you for creating this nice control.

Please change device orientation to interface orientation to reflect the current app orientation and not the device. The device may lay down flat on a table but the interface orientation will always be either landscape or portrait.

Thanks.

Line 337
change
if (UIDeviceOrientationIsLandscape([UIDevice currentDevice].orientation))
to
if(UIInterfaceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation))

Provide a UIColor category maybe better

_flatTurquoise = [UIColor colorWithRed:26.0/255.0f green:188.0/255.0f blue:156.0/255.0f alpha:1.0];
@interface UIColor (Extension)
+ (UIColor *) flatTurquoiseColor;
@end

Just a little suggestion... ha~

Adding of custom view to alert

Hi!

First of all, thank you for that great library.
Please, tell me, how can I add custom view to alert such as UIProgressView and others?

When I adding my custom view as a subview to FCAlertView object it's added to alertBackground, but I want to add it to alert, below title and above buttons. How can I make this?

Thank you.

FCAlertView close on touch outside when should not.

Hi, this is my code but first a short explanation:
The alert view dismiss on outside touch no matter if I setting "NO" and I need the alert view to dismiss just when the background task have done! I guess this is a mistake in the alertView because the alert view dismiss when should not. Sorry for the english, I hope you can fix it, thank you and have a nice day.

[alert setDismissOnOutsideTouch:NO]; [alert showAlertWithTitle:@"Sending, please wait..." withSubtitle:nil withCustomImage:nil withDoneButtonTitle:nil andButtons:nil]; dispatch_queue_t queue = dispatch_queue_create("My queue", NULL); dispatch_async(queue, ^{ //code to be executed in the background NSLog(@"Inside background task"); [self sendDataToServer:@"POST"]; dispatch_async(dispatch_get_main_queue(), ^{ //code to be executed on the main thread when background task is finished NSLog(@"task done"); [alert dismissAlertView]; });

Simple modification

Hi,
this is not a issue only a simple comment.
If someone want to use (custom) image without tint color simply change buttonWithType: from UIButtonTypeSystem to UIButtonTypeCustom
See code: FCAlertView.m
line 463:
UIButton *alertViewVector = [UIButton buttonWithType:UIButtonTypeCustom];
alertViewVector.frame = CGRectMake(alertViewContents.frame.size.width/2 - 15.0f,
-15.0f,
30.0f,
30.0f);
[alertViewVector setImage:vectorImage forState:UIControlStateNormal];
alertViewVector.userInteractionEnabled = 0;
//alertViewVector.tintColor = _colorScheme;

Thank you, good job!

Fixed width

now FCAlertView has fixed margin and fixed height
defaultSpacing = 105.0f;
defaultHeight = 200.0f;
i want to fix the width and height , can you provide two properties ?

Simulator issue

I am unable to run this code on Simulator and it worked on device,
please tell me what should i change in it for Simulator.
screen shot 2017-01-04 at 4 00 16 pm

Feature: Custom image scale?

I actually sort of have this in my fork already, but I think this library is pretty great and can be expanded even further. One small thing would be for someone to define the scale of the image within the white background.

Some images just look better if they were a bit bigger.

for instance, by default we have:

alertViewVector.frame = CGRectMake(alertViewContents.frame.size.width/2 - 15.0f,
                                           -15.0f,
                                           30.0f,
                                           30.0f);

We could maybe do something like:


size = 30.0f * scale;

alertViewVector.frame = CGRectMake(alertViewContents.frame.size.width/2 - size/2,
                                           -size/2,
                                           size,
                                           size);

The scale would ideally be a number that defaults to 1 and goes up to 2, because at 2 it is the size of the entire circle.

Just an idea to think about. I write in Swift pretty exclusively, so the above might be sloppy/invalid Objective-C lol, but you get the point.

Use keyWindows instead of windows.lastObject

The last object may not be visible on the screen. I.e. keyboard controls. Its better to use the keyWindow here.

Line 1174
Use
UIWindow* window = [[UIApplication sharedApplication] keyWindow];
instead of
UIWindow *window = [UIApplication sharedApplication].windows.lastObject;

Alert is dismissed on UIKeyboard hide

When keyboard is dismissed (textField.resignFirstResponder) the alert is auto-dismissed.

UIViewController is setup to monitor uikeyboard show/hide. I'm animating a button up/down to follow top of uikeyboard using nslayoutconstraint, whose animation requires view.setNeedsLayout and then view.layoutIfNeeded -- maybe that is causing this?

Issue is resolved if I use [alert showAlertInWindow: ...]

Delegate not working in Swift

For some reason, it seems that the FCAlertViewDelegate causes issues in Swift. Although FCAlertView class is imported and recognized, as soon as I try implementing the delegate (or inherit from it) Swift reports that the class FCAlertView is not defined anymore, which makes little sense because FCAlertViewDelegate (which is part of the same class) is properly recognized.

captura de pantalla 2016-12-10 a las 15 24 22

I do have FCAlertView.h in my bridging header file, so that's not the issue, and sadly I cannot use the Swift version of this pod because we are still stuck with Swift 2.2 and our guidelines forbid the use of libraries which are not part of CocoaPods

TextField & multiple buttons

Hi and first of all thanks for the great job!

I have a small issue with textfields on my alert view.

Basically what I'm displaying is an alert view with a text field and two buttons : OK and Cancel.
My issue here is that the return block in alert.addTextField(withPlaceholder:_, andTextReturn:_) doesn't tell me which button was pressed, and the delegate seems to be called before the return block, so I can't store the content of the text field in a variable.

Is there any workaround for this?

Thanks!

Error in index

Hi,
nice work indeed.
I would like to tell you that there is an error in "clickedButtonIndex:(NSInteger)index buttonTitle:(NSString *)title "
always index is 0 for anyone of the two additional buttons......
Can you please take a look and fix it?
Thank you very much

George

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