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lua's Issues

undeclared identifier: 'Pointer'

error while compiling the sample app.

/Users/user/.nimble/pkgs/lua-1.0/lua.nim(88, 12) Error: undeclared identifier: 'Pointer'

Templates expand to undefined procs

I was trying to use the Lua 5.2 bindings but ran into an error while trying to call lua_tostring. It turns out, this was because the template lua_tostring in lua52.nim expands to a call to an undefined proc lua_tolstring. In fact, many of the templates in that section expand to calls to undefined procs. Am I missing a different import or is there something wrong here?

linking to DLL does not work because of "regular expressions"

I think there is a problem with linking to DLLs in lua.nim. There are links to shared libraries written as glob/regular expressions (e.g. lua(|5.1|5.0).dll).

When running compiled exe, it probably search for lua(|5.1|5.0).dll which does not exist on disk. When I changed it to lua5.1.dll in lua.nim it was running OK.

example error: type mismatch

.nim(16, 19) Error: type mismatch: got <PState, string, int literal(35), string>
but expected one of:
proc loadbuffer(L: PState; buff: string; name: string): cint
first type mismatch at position: 3
required type: string

No readme

What does it do? Allow you to call lua from it, AFAICS.

Though i suppose exporting might also be interesting to do.

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