Comments (10)
Are you trying to build master? Everything enabled in the build of master works.
from beatsaber-ipa-reloaded.
Yes i am trying to build master. I dont know what I'm missing if it works correctly. My steps are 1.create bsinstalldir.txt with E:/beat saber/path/ inside 2 set x64-net4
3. create a build with ctrl +shift+b. result 280-290 errors across the whole project references to jtokens , json missing ipa.loader.dll etc etc
I have always been bad at importing huge projects like this if you could please provide a video it would be greatly appreciated. I'm sure it would help me and many others as I can follow step by step setup following text steps is sometimes a bit confusing
from beatsaber-ipa-reloaded.
If you're missing JObject, that sounds like your VS isn't doing a package restore. Also- are you creating bsinstalldir.txt
in VS? Because that is known to not work. Its content should also be the path to a Beat Saber installation, not a filler path.
from beatsaber-ipa-reloaded.
No I created bsinstalldir manually through file explorer and I just gave a filler path here the actuall path is correct on the file.
As for package restore I will check if it is working but if my steps are correct to you that is more then likely my issue
from beatsaber-ipa-reloaded.
@nike4613 thank you for recommending to check package restore the console stated a fallback folder was missing under C:/microsoft/xamarin. Creating that folder fixed all but 3 issues
from beatsaber-ipa-reloaded.
Only the third error there is actually blocking anything (the other 2 are caused by it), but that error doesn't make any sense for master. Look at the error location for something unusual.
from beatsaber-ipa-reloaded.
I hope you can help with this i cant tell whats wrong here its the exact same as master it has not been touched since extract
from beatsaber-ipa-reloaded.
@nike4613 I actually fixed the previous error it was a bug in vs itself I saw someone post about the same thing so after update build went smoothly. now to figure out why I have no mod tab in-game i believe that is part of bsipa-modlist it's stated that plugin metadata does not exist in the type pluginloader
from beatsaber-ipa-reloaded.
Well, ModList hasn't been updated for the past several updates...
If you have no "mods" tab, thats more likely an issue with BSML, and should be resolved in #pc-help in the BSMG Discord.
from beatsaber-ipa-reloaded.
ok that would make sense why mod list is having build issues. i appreciate all your help thank you
from beatsaber-ipa-reloaded.
Related Issues (20)
- System.NullReferenceException on game start in System.Guid.NewGuid() HOT 4
- Getting an error message with no text after loading IPA HOT 2
- Autoupdater makes mods downgrade in specific cases
- Launch game error : System.NullReferenceException HOT 3
- NullReferenceException on startup with a fresh install HOT 6
- Newtonsoft can't find System.Numerics
- Game crashes when launching from executable without SteamVR HOT 1
- Game crashes when launching from executable without SteamVR HOT 4
- Disabled mods being flagged as ignored
- Unable to find package `Hive.Versioning.Standalone`. HOT 7
- Doorstop Fatal HOT 1
- Black screen when trying to load into any song [v1.20] HOT 10
- Licence HOT 2
- Rebuild GameAssemblies on game version change HOT 1
- Nullable DateTime converter clears data in json config file HOT 2
- Install failed - no UserData folder created [Hearthstone] HOT 1
- If there are too many mods, the error loops endlessly
- Adding the possibility to load/unload plugins at runtime HOT 2
- --debug launch arg results in hard crash on Unity 2021.3.16f1 HOT 3
- quest 2
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