Comments (3)
Native crashlog kindly provided by @Kevman95
Player.log
Looking at the stacktrace though, it's most likely caused by the mono_debug_init
method call.
from beatsaber-ipa-reloaded.
I notice the Doorstop version we're using is quite out of date. Could this be related to that?
EDIT: Seems not! I missed the associated PR. Nice work, smart folks ❤️
from beatsaber-ipa-reloaded.
Closing the issue as it should be resolved by the linked PR.
from beatsaber-ipa-reloaded.
Related Issues (20)
- System.NullReferenceException on game start in System.Guid.NewGuid() HOT 4
- Getting an error message with no text after loading IPA HOT 2
- Autoupdater makes mods downgrade in specific cases
- Launch game error : System.NullReferenceException HOT 3
- NullReferenceException on startup with a fresh install HOT 6
- Newtonsoft can't find System.Numerics
- Game crashes when launching from executable without SteamVR HOT 1
- Game crashes when launching from executable without SteamVR HOT 4
- Disabled mods being flagged as ignored
- Unable to find package `Hive.Versioning.Standalone`. HOT 7
- Doorstop Fatal HOT 1
- Black screen when trying to load into any song [v1.20] HOT 10
- Licence HOT 2
- Rebuild GameAssemblies on game version change HOT 1
- Nullable DateTime converter clears data in json config file HOT 2
- Install failed - no UserData folder created [Hearthstone] HOT 1
- If there are too many mods, the error loops endlessly
- Adding the possibility to load/unload plugins at runtime HOT 2
- quest 2
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from beatsaber-ipa-reloaded.