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TikTokLiveSharp / TikTokLiveUnity v1.0.0

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This is not an official library nor associated with TikTok or ByteDance in any way

Respond to TikTok Live comments, gifts, follows, etc.

Issues

If you want to showcase a project you've made with this library, create an Issue with the Showcase label. Other than that issues are purely for bugs, if you're having an implementation issue, please send a message in the discord server.

New Fork

This project is a continuation of the original TikTokLiveSharp-Library by sebheron. The original project can be found on Github. The Readme for that project can also be found here.

As the original Project did not seem to be receiving any new updates, and all the existing TikTokLive-Libraries were lacking in their Messaging-Schema's, this fork involved a re-write of large portions of the original. The original Messaging-Schema has been completely replaced, which can lead to breaking changes. Upgrade to this Library at your own discretion.

Details

A C# port of the TikTok Live connector library. Other available versions include:

The primary incentive behind this library was to update the existing TikTokLive-Library with anew Messaging-Schema and additional Exception-Handling. It's implemented in .NET Standard and should work universally across all .NET supported platforms. An older version of Protobuf-net was used to ensure Unity compatibility.

Setup

TikTokLiveSharp

Setup of the C-Sharp Library can be found here

TikTokLiveUnity

Setup of the Unity Library can be found here

Contributors

  • Frank van Hoof - Creator & Maintainer of TikTokLiveUnity - Frank van Hoof
  • Sebheron - Original Creator of TikTokLiveSharp - sebheron
  • Isaac Kogan - Creator of TikTokLive & Signing-Server - isaackogan
  • Zerody - Initial Reverse-Engineering Protobuf & Support - Zerody
  • David Brouwer - Reverse-Engineering Stream Downloads - davincible
  • JW - Creator of TikTokLiveJava - JW
  • David Teather - TikTokLive Introduction Tutorial - davidteather

Contributing

How can I help?

As the TikTokLive-Libraries all use reverse engineering to create their own Protobuf-Schema, much is still unknown about many of the Event-Types and Data-Values. If you think you can contribute, please join the Discord-server or create an issue.

Do you have a donation-link?

Donations to me personally can be done via BuyMeACoffee

Downloading the Source

This repo is set up in a way so that both TikTokLiveSharp and TikTokLiveUnity can use the exact same main repo. It uses GitIgnore-files in order to separate out these files to the correct subset for each version. To reduce main to the subset for your version, combine the Base.gitignore with the file for the Library (either TikTokLiveSharp or TikTokLiveUnity and apply the result to the base GitIgnore. If any conflicts remain after creating the gitignore, delete everything in the Repo-Folder and discard that deletion.

tiktoklivesharp's People

Contributors

sebheron avatar frankvhoof93 avatar danielsvoboda avatar isaackogan avatar gitter-badger avatar

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