Simple use of AndAR library for Android. Fixed some bugs (light and texturing).
To use your own models:
-
Open Blender
-
Do your stuff (better if you decimate your model due to low memory budget)
-
Save it as an .obj with these flags
![GitHub Logo](http://s28.postimg.org/dijmm4o2l/Schermata_del_2014_03_20_17_28_14.png)
-
Insert it into 'asset' folder
-
Use this Marker https://andar.googlecode.com/files/AndARMarker.pdf
WARNING: Start the app in portrait mode or nothing will be rendered.
WARNING_2: AndAR is currently using and old GL10 render. Better if you upgrade to GLES20.