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unity-level_car_weapon-selection's Issues

the menu is not working in Build

Unity Version 2020.3.28f1
UnloadTime: 0.601200 ms NullReferenceException: Object reference not set to an instance of an object at MapDisplay+<>c__DisplayClass5_0.<DisplayMap>b__0 () [0x00000] in G:\Unity-LEVEL_CAR_WEAPON-Selection-main\Unity-LEVEL_CAR_WEAPON-Selection-main\Assets\Scripts\Maps\MapDisplay.cs:31 at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <7a814835a8dd4feab20c9adb2ffe2783>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <7a814835a8dd4feab20c9adb2ffe2783>:0 at UnityEngine.UI.Button.Press () [0x00027] in G:\Unity-LEVEL_CAR_WEAPON-Selection-main\Unity-LEVEL_CAR_WEAPON-Selection-main\Library\PackageCache\[email protected]\Runtime\UI\Core\Button.cs:68 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in G:\Unity-LEVEL_CAR_WEAPON-Selection-main\Unity-LEVEL_CAR_WEAPON-Selection-main\Library\PackageCache\[email protected]\Runtime\UI\Core\Button.cs:110 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in G:\Unity-LEVEL_CAR_WEAPON-Selection-main\Unity-LEVEL_CAR_WEAPON-Selection-main\Library\PackageCache\[email protected]\Runtime\EventSystem\ExecuteEvents.cs:50 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction1[T1] functor) [0x00074] in G:\Unity-LEVEL_CAR_WEAPON-Selection-main\Unity-LEVEL_CAR_WEAPON-Selection-main\Library\PackageCache\[email protected]\Runtime\EventSystem\ExecuteEvents.cs:262
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)`

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