nicholasudell / normalizr Goto Github PK
View Code? Open in Web Editor NEWQuick, easy normal map generation
License: MIT License
Quick, easy normal map generation
License: MIT License
This could be a lot faster.
Currently each pixel is read individually and then written individually.
Using GetPixels to grab a whole rectangle and then write a whole rectangle would speed this up a huge amount.
Some of them could work in a generic sort of "apply convolution filter to this image" approach, but some (such as phase congruency for sharp edge detection, e.g.) would not.
Example filters needed:
Currently if a non-transparent pixel touches the border of the image, it's set to hard blue. It needs something a little closer to a real normal map here.
Perhaps using 2 2x1 convolution filters instead of 2 3x1 filters?
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